Commit Graph

17 Commits

Author SHA1 Message Date
Lioncache
da5197b6c4 CSceneNode: Make NodeType() const
These don't modify member state.
2025-12-09 15:43:17 -05:00
Lioncash
4b3af988ad General: Add missing override specifiers where applicable 2020-06-22 02:15:41 -04:00
Lioncash
31a1de9191 CScriptExtra: Eliminate sign conversion warnings 2020-06-18 06:50:17 -04:00
Lioncash
566a32fd75 General: Migrate off non-constexpr constants 2020-06-16 22:48:11 -04:00
Lioncash
012da6fb6d General: Remove unnecessary inline specifiers and add overrides 2020-06-11 15:49:42 -04:00
Aruki
c4829f5fda Cleanup & refactoring 2018-12-16 14:00:40 -07:00
Aruki
2287b05bc3 Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
parax0
f967519a77 Fixed unnecessary ray tests being performed 2016-06-29 23:20:34 -06:00
parax0
3009f06d11 Implemented filesystem handling functions in Common 2016-05-18 20:59:01 -06:00
parax0
cf84f9909a Added support for attaching assets from properties to locator bones in the World Editor 2016-04-30 06:17:02 -06:00
parax0
82ad4fb5c8 Mass code cleanup 2016-03-27 13:09:38 -06:00
parax0
c4e05610f3 Fully implemented delete, added an easy-to-use ID lookup system for undo commands, fixed a bunch of crashes when undoing/redoing after creating/deleting an object 2016-03-16 19:09:59 -06:00
parax0
ecab7be63f Set up DKCR waypoints to draw using the color of their attached spline path 2016-02-27 02:16:29 -07:00
parax0
3fa109d5b8 Renamed CSceneManager to CScene 2016-01-06 03:19:06 -07:00
parax0
78400b7072 Updated to Script Template V4 2016-01-02 10:24:40 -07:00
parax0
824d23efc1 Mass refactoring part 2/2: fixing include paths and project files 2015-12-14 19:07:22 -07:00
parax0
8805baaee1 Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control 2015-12-14 18:33:16 -07:00