parax0
|
08dee84367
|
Set up game-neutral collision materials; Jump Not Allowed flag now flags that surface as unstandable; other minor fixes
|
2017-01-11 06:29:30 -07:00 |
parax0
|
78baa42bce
|
Added fog to the collision shader, made changes to enable rendering different collision materials separately (also, murry crimmas)
|
2016-12-25 14:47:59 -07:00 |
parax0
|
c0fb54888d
|
Rewrote collision shader to use generated normals with fake lighting instead of generated UV coords
|
2016-12-24 03:05:51 -07:00 |
parax0
|
8805baaee1
|
Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control
|
2015-12-14 18:33:16 -07:00 |