parax0
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feace9e38c
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Fixed animation loader bug, added CBoneTransformData to separate animation transforms away from CSkeleton, added skeleton raycasting, added a bunch of animation playback controls to the character editor
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2016-04-10 06:49:42 -06:00 |
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parax0
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dfdbed24c4
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Change CTransform4f to inherit from CMatrix4f
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2016-04-08 19:16:26 -06:00 |
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parax0
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ef523c2339
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Added support for loading uncompressed animations and playing them back
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2016-04-07 12:15:24 -06:00 |
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parax0
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82ad4fb5c8
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Mass code cleanup
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2016-03-27 13:09:38 -06:00 |
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parax0
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e430cbfb73
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Implemented area cooker, added the ability to resave Prime 1 MREAs from the World Editor
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2016-01-31 19:29:10 -07:00 |
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parax0
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4eaf4d9440
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Renaming things in FileIO to match PWE's naming conventions
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2015-12-16 15:21:21 -07:00 |
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parax0
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2db8d23516
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Splitting Math into a separate subproject and adding FileIO as a PWE subproject
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2015-12-16 14:39:51 -07:00 |
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