PrimeWorldEditor/templates/DKCR/Script/FactorySwitch.xml

56 lines
2.3 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="DKCReturns">
<Properties Type="Struct">
<Name>FactorySwitch</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Asset" ID="0x6CA453B1">
<TypeFilter>
<Element>CMDL</Element>
</TypeFilter>
</Element>
<Element Type="Asset" ID="0xB6D34CBE">
<TypeFilter>
<Element>CMDL</Element>
</TypeFilter>
</Element>
<Element Type="Bool" ID="0x66E64EBA">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Float" ID="0x8A1FD661">
<DefaultValue>0.60000002</DefaultValue>
</Element>
<Element Type="Struct" ID="0xEFE4EA57" Archetype="RotationSplines"/>
<Element Type="Struct" ID="0x692267EA" Archetype="TranslationSplines"/>
<Element Type="Asset" ID="0x36F96F54"/>
<Element Type="Asset" ID="0x465159A3"/>
<Element Type="Bool" ID="0x25C9C68F">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Vector" ID="0x10E79562">
<DefaultValue>
<X>0.0</X>
<Y>0.0</Y>
<Z>0.0</Z>
</DefaultValue>
</Element>
<Element Type="Bool" ID="0x7357FBAC">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Struct" ID="0x7E397FED" Archetype="ActorParameters"/>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
<LightParametersProperty>0x7E397FED:0xB028DB0E</LightParametersProperty>
</EditorProperties>
<Assets>
<Element Type="Model" Source="Property" Location="0x6CA453B1"/>
<Element Type="Model" Source="Property" Location="0xB6D34CBE"/>
</Assets>
</ScriptObject>