PrimeWorldEditor/templates/DKCR/Script/ReactiveActor.xml

50 lines
2.0 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="DKCReturns">
<Properties Type="Struct">
<Name>ReactiveActor</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Vector" ID="0x6C447FF0">
<DefaultValue>
<X>0.0</X>
<Y>0.0</Y>
<Z>0.0</Z>
</DefaultValue>
</Element>
<Element Type="Vector" ID="0x3DAF5302">
<DefaultValue>
<X>0.0</X>
<Y>0.0</Y>
<Z>0.0</Z>
</DefaultValue>
</Element>
<Element Type="Asset" ID="0xC27FFA8F">
<TypeFilter>
<Element>CMDL</Element>
</TypeFilter>
</Element>
<Element Type="AnimationSet" ID="0x7BC2F6CF"/>
<Element Type="Struct" ID="0x7E397FED" Archetype="ActorParameters"/>
<Element Type="Bool" ID="0x2F7C59DC">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="Int" ID="0x6B40ACEF">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Struct" ID="0xC7BD1022" Archetype="ReactiveActorBehaviors"/>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
<LightParametersProperty>0x7E397FED:0xB028DB0E</LightParametersProperty>
</EditorProperties>
<Assets>
<Element Type="AnimParams" Source="Property" Location="0x7BC2F6CF"/>
<Element Type="Model" Source="Property" Location="0xC27FFA8F"/>
</Assets>
</ScriptObject>