PrimeWorldEditor/templates/DKCR/Structs/GroundPoundDetectorData.xml

38 lines
1.4 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
<PropertyArchetype Type="Struct">
<Name>GroundPoundDetectorData</Name>
<SubProperties>
<Element Type="Bool" ID="0xF29DB958">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Struct" ID="0xBB2C54E1" Archetype="TriggerShape"/>
<Element Type="Vector" ID="0x45A46D11">
<DefaultValue>
<X>0.0</X>
<Y>0.0</Y>
<Z>0.0</Z>
</DefaultValue>
</Element>
<Element Type="Float" ID="0xBA48E853">
<DefaultValue>5.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x78C507EB">
<DefaultValue>5.0</DefaultValue>
</Element>
<Element Type="Bool" ID="0x25EE5FFB">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0x62A71363">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0x4DB90261">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0x35A5E10">
<DefaultValue>false</DefaultValue>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>