PrimeWorldEditor/templates/DKCR/Structs/MultiModelActorStruct.xml

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XML

<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
<PropertyArchetype Type="Struct">
<Name>MultiModelActorStruct</Name>
<SubProperties>
<Element Type="Asset" ID="0xC27FFA8F">
<TypeFilter>
<Element>CMDL</Element>
</TypeFilter>
</Element>
<Element Type="Float" ID="0xD4124C4C">
<DefaultValue>0.0</DefaultValue>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>