PrimeWorldEditor/templates/DKCR/Structs/PlayerTarInteractionData.xml

47 lines
1.7 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
<PropertyArchetype Type="Struct">
<Name>PlayerTarInteractionData</Name>
<SubProperties>
<Element Type="Bool" ID="0xB54EEFD1">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0x7C94AA3B">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="Int" ID="0xF49200">
<DefaultValue>3</DefaultValue>
</Element>
<Element Type="Int" ID="0x20AB95E5">
<DefaultValue>3</DefaultValue>
</Element>
<Element Type="Float" ID="0x5DB3FA1F">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Asset" ID="0x798F7740">
<TypeFilter>
<Element>PART</Element>
</TypeFilter>
</Element>
<Element Type="String" ID="0x1C6B87A3"/>
<Element Type="Asset" ID="0x51EA29B6">
<TypeFilter>
<Element>PART</Element>
</TypeFilter>
</Element>
<Element Type="String" ID="0xFF0DF2A8"/>
<Element Type="Asset" ID="0x7EE095E2">
<TypeFilter>
<Element>PART</Element>
</TypeFilter>
</Element>
<Element Type="Asset" ID="0x1EF458C4">
<TypeFilter>
<Element>CAUD</Element>
</TypeFilter>
</Element>
<Element Type="String" ID="0x2BBEB1F3"/>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>