PrimeWorldEditor/templates/MP2/Script/BallTrigger.xml

57 lines
2.3 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="Echoes">
<Properties Type="Struct">
<Name>BallTrigger</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties">
<SubProperties>
<Element Type="Struct" ID="0x5846524D">
<SubProperties>
<Element Type="Vector" ID="0x2">
<DefaultValue>
<X>2.0</X>
<Y>2.0</Y>
<Z>2.0</Z>
</DefaultValue>
</Element>
</SubProperties>
</Element>
</SubProperties>
</Element>
<Element Type="Struct" ID="0x77A27411" Archetype="TriggerInfo"/>
<Element Type="Float" ID="0xB61B1149">
<DefaultValue>20.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x81AF51D5">
<DefaultValue>60.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xBB38D077">
<DefaultValue>20.0</DefaultValue>
</Element>
<Element Type="Vector" ID="0xEA511D83">
<DefaultValue>
<X>1.0</X>
<Y>0.0</Y>
<Z>0.0</Z>
</DefaultValue>
</Element>
<Element Type="Bool" ID="0xB613F4E4">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Float" ID="0x2766636A">
<CookPreference>OnlyIfModified</CookPreference>
<DefaultValue>1.0</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<ScaleType>ScaleVolume</ScaleType>
<VolumeShape>BoxShape</VolumeShape>
</ScriptObject>