PrimeWorldEditor/templates/MP2/Script/DamageableTriggerOrientated...

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XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="Echoes">
<Properties Type="Struct">
<Name>DamageableTriggerOrientated</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Struct" ID="0xCF90D15E" Archetype="HealthInfo"/>
<Element Type="Struct" ID="0x7B71AE90" Archetype="DamageVulnerability"/>
<Element Type="Bool" ID="0x704B5369">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0x5DFD7820">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0x6652BDD7">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Struct" ID="0x5AD250E" Archetype="VisorParameters"/>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<ScaleType>ScaleVolume</ScaleType>
<VolumeShape>BoxShape</VolumeShape>
</ScriptObject>