PrimeWorldEditor/templates/MP2/Script/Dock.xml

37 lines
1.4 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="Echoes">
<Properties Type="Struct">
<Name>Dock</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Int" ID="0x1101E91B">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Int" ID="0x610EEC90">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Bool" ID="0x870E6D6F">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0xF3839D6F">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="Bool" ID="0x222D9DAF">
<DefaultValue>true</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<Assets>
<Element Type="Billboard" Source="File" Location="script/common/Dock.TXTR"/>
</Assets>
<ScaleType>ScaleVolume</ScaleType>
<VolumeShape>BoxShape</VolumeShape>
</ScriptObject>