PrimeWorldEditor/templates/MP2/Script/Pickup.xml

107 lines
4.3 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="Echoes">
<Properties Type="Struct">
<Name>Pickup</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Vector" ID="0x3A3E03BA">
<DefaultValue>
<X>0.0</X>
<Y>0.0</Y>
<Z>0.0</Z>
</DefaultValue>
</Element>
<Element Type="Vector" ID="0x2E686C2A">
<DefaultValue>
<X>0.0</X>
<Y>0.0</Y>
<Z>0.0</Z>
</DefaultValue>
</Element>
<Element Type="Choice" ID="0xA02EF0C4" Archetype="PlayerItem"/>
<Element Type="Int" ID="0x28C71B54">
<DefaultValue>1</DefaultValue>
</Element>
<Element Type="Int" ID="0x165AB069">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Int" ID="0x94AF1445">
<DefaultValue>1</DefaultValue>
</Element>
<Element Type="Float" ID="0xF7FBAAA5">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xC80FC827">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x32DC67F6">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x56E3CEEF">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Asset" ID="0xC27FFA8F">
<TypeFilter>
<Element>CMDL</Element>
</TypeFilter>
</Element>
<Element Type="AnimationSet" ID="0xE25FB08C"/>
<Element Type="Struct" ID="0x7E397FED" Archetype="ActorParameters"/>
<Element Type="Struct" ID="0x192B0E70" Archetype="EchoParameters"/>
<Element Type="Float" ID="0xE585F166">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Asset" ID="0xA9FE872A">
<TypeFilter>
<Element>PART</Element>
</TypeFilter>
</Element>
<Element Type="Bool" ID="0xE10BCB96">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0xCE33239F">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="Bool" ID="0x2DE4A294">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Float" ID="0xA6EA280D">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xC2B11CFD">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x2DB59FCF">
<DefaultValue>20.0</DefaultValue>
</Element>
<Element Type="Bool" ID="0x961C0D17">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0xA755EB02">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Vector" ID="0x850115E4">
<DefaultValue>
<X>0.0</X>
<Y>0.0</Y>
<Z>0.0</Z>
</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
<LightParametersProperty>0x7E397FED:0xB028DB0E</LightParametersProperty>
</EditorProperties>
<Assets>
<Element Type="AnimParams" Source="Property" Location="0xE25FB08C"/>
<Element Type="Model" Source="Property" Location="0xC27FFA8F"/>
<Element Type="Model" Source="Property" Location="0x7E397FED:0xC0BA9E18"/>
<Element Type="Model" Source="Property" Location="0x7E397FED:0x6B1FBC3A"/>
</Assets>
</ScriptObject>