PrimeWorldEditor/templates/MP2/Script/PlayerStateChange.xml

33 lines
1.3 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="Echoes">
<Properties Type="Struct">
<Name>PlayerStateChange</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Int" ID="0x4A3491BD">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Int" ID="0x28C71B54">
<DefaultValue>1</DefaultValue>
</Element>
<Element Type="Int" ID="0x94AF1445">
<DefaultValue>1</DefaultValue>
</Element>
<Element Type="Int" ID="0x94BA5737">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Int" ID="0x363D98A4">
<DefaultValue>0</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>