PrimeWorldEditor/templates/MP2/Structs/IngBoostBallGuardianStruct.xml

51 lines
1.9 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="Echoes">
<PropertyArchetype Type="Struct">
<Name>IngBoostBallGuardianStruct</Name>
<SubProperties>
<Element Type="Float" ID="0x25D02BC5">
<DefaultValue>1.8</DefaultValue>
</Element>
<Element Type="Float" ID="0xABE99DE0">
<DefaultValue>1.8</DefaultValue>
</Element>
<Element Type="Float" ID="0xE2B23F03">
<DefaultValue>1.8</DefaultValue>
</Element>
<Element Type="Float" ID="0x2F845006">
<DefaultValue>150.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x5D1626FB">
<DefaultValue>0.5</DefaultValue>
</Element>
<Element Type="Float" ID="0xBB76891A">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Int" ID="0x285D67AD">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Int" ID="0x6D5F242F">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Int" ID="0xE3FF2ED6">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Int" ID="0xA6FD6D54">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Int" ID="0xECB314B6">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Int" ID="0xA9B15734">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Float" ID="0x1213A7D4">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xC19ED897">
<DefaultValue>0.0</DefaultValue>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>