PrimeWorldEditor/templates/MP2/Structs/PowerBombGuardianStagePrope...

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XML

<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="Echoes">
<PropertyArchetype Type="Struct">
<Name>PowerBombGuardianStageProperties</Name>
<SubProperties>
<Element Type="Float" ID="0x95E7A2C2">
<DefaultValue>2.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x76BA1C18">
<DefaultValue>2.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x3EB2DE35">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xE50D8DD2">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Int" ID="0x64D482D5">
<DefaultValue>1</DefaultValue>
</Element>
<Element Type="Int" ID="0xC3E002AC">
<DefaultValue>1</DefaultValue>
</Element>
<Element Type="Float" ID="0xBB4B6680">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xD356C997">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xCA6AC43A">
<DefaultValue>0.5</DefaultValue>
</Element>
<Element Type="Int" ID="0x87CC8BA4">
<DefaultValue>10</DefaultValue>
</Element>
<Element Type="Int" ID="0x6491357E">
<DefaultValue>10</DefaultValue>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>