PrimeWorldEditor/templates/MP2Demo/Structs/LayerSwitch.xml

17 lines
539 B
XML

<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="EchoesDemo">
<PropertyArchetype Type="Struct">
<Name>LayerSwitch</Name>
<Atomic>true</Atomic>
<SubProperties>
<Element Type="Asset" ID="0x0">
<Name>Area ID</Name>
</Element>
<Element Type="Int" ID="0x1">
<Name>Layer #</Name>
<DefaultValue>0</DefaultValue>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>