PrimeWorldEditor/templates/MP2Demo/Structs/TweakPlayerGun_RicochetDama...

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<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="EchoesDemo">
<PropertyArchetype Type="Struct">
<Name>TweakPlayerGun_RicochetDamage_Factor</Name>
<SubProperties>
<Element Type="Float" ID="0x5D623269">
<DefaultValue>0.1</DefaultValue>
</Element>
<Element Type="Float" ID="0x4F420191">
<DefaultValue>0.1</DefaultValue>
</Element>
<Element Type="Float" ID="0x7B529049">
<DefaultValue>0.1</DefaultValue>
</Element>
<Element Type="Float" ID="0x503DDDCA">
<DefaultValue>0.1</DefaultValue>
</Element>
<Element Type="Float" ID="0xF668C245">
<DefaultValue>0.1</DefaultValue>
</Element>
<Element Type="Float" ID="0x1234CD8">
<DefaultValue>0.1</DefaultValue>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>