PrimeWorldEditor/templates/MP2Demo/Structs/TweakPlayer_GrappleBeam.xml

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XML

<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="EchoesDemo">
<PropertyArchetype Type="Struct">
<Name>TweakPlayer_GrappleBeam</Name>
<SubProperties>
<Element Type="Float" ID="0x14849367">
<DefaultValue>30.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x6C6E6F3C">
<DefaultValue>0.25</DefaultValue>
</Element>
<Element Type="Float" ID="0x88AA6E41">
<DefaultValue>0.125</DefaultValue>
</Element>
<Element Type="Float" ID="0x2AAB8DDA">
<DefaultValue>0.875</DefaultValue>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>