PrimeWorldEditor/templates/mp2/Script/AreaAttributes.xml

64 lines
2.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>AreaAttributes</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml">
<properties>
<property ID="0x494E414D">
<cook_pref>never</cook_pref>
</property>
</properties>
</struct>
<property ID="0x95D4BEE7" type="bool">
<default>false</default>
<description>Show the skybox. If no Skybox Model is specified, it will show the World's default skybox.</description>
</property>
<property ID="0xB24FDE1A" type="bool">
<default>false</default>
<description>Enable Dark World damage and switch to the Dark World map.</description>
</property>
<enum ID="0x9D0006AB">
<default>0x00000000</default>
<enumerators>
<enumerator ID="0x00" name="None"/>
<enumerator ID="0x01" name="Snow"/>
<enumerator ID="0x02" name="Rain"/>
<enumerator ID="0x03" name="[Lower Torvus]"/>
<enumerator ID="0x04" name="Dark World"/>
<enumerator ID="0x05" name="[Aerie]"/>
<enumerator ID="0x06" name="Electric Rain"/>
</enumerators>
</enum>
<property ID="0x56263E35" type="long">
<default>-1</default>
</property>
<property ID="0x64E5FE9F" type="float">
<default>1.0</default>
</property>
<property ID="0xBA5F801E" type="float">
<default>1.0</default>
</property>
<property ID="0xD208C9FA" type="asset" extensions="CMDL"/>
<property ID="0xFFEEBC46" type="long">
<default>0</default>
</property>
</properties>
<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
</properties>
<assets>
<billboard source="file">script/common/AreaAttributes.txtr</billboard>
</assets>
<preview_scale>0.5</preview_scale>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>