PrimeWorldEditor/templates/mp2demo/Structs
parax0 0929b20ba1 Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
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ActorParameters.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
BehaveChance.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
CameraHintStructA.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
CameraHintStructB.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
CameraShakerData.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
ConditionalTest.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
DamageInfo.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
DamageVulnerability.xml Renamed a ton of script structs (and a few script objects) 2016-02-08 03:11:20 -07:00
DarkSamusStruct.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
DigitalGuardianHeadStruct.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
EditorProperties.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
FlareDef.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
GrappleParameters.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
GuiWidgetProperties.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
HealthInfo.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
IngPossessionData.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
LayerInfo.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
LayerSwitch.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
LightParameters.xml Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
MayaSpline.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
PatternedInfo.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
PlasmaBeamInfo.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
SafeZoneStruct.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
SandwormStruct.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
ScannableParameters.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
ShockWaveInfo.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
SpawnPointStruct.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
SpindleCameraStruct.xml Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
SplineType.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
TextProperties.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
Transform.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
TriggerInfo.xml Template updates 2016-06-09 02:49:31 -06:00
UnknownStruct1.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct2.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
UnknownStruct4.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
Vector2f.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
VisorParameters.xml Updated to Script Template V4 2016-01-02 10:24:40 -07:00
WeaponVulnerability.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00