This website requires JavaScript.
Explore
Help
Sign In
AxioDL
/
PrimeWorldEditor
mirror of
https://github.com/AxioDL/PrimeWorldEditor.git
Watch
2
Star
0
Fork
You've already forked PrimeWorldEditor
0
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Modding tools and editor suite for the Metroid Prime series
273
Commits
4
Branches
6
Tags
102
MiB
C++
59.6%
C
39.7%
CMake
0.5%
08dee84367
Go to file
HTTPS
Download ZIP
Download TAR.GZ
Download BUNDLE
Clone in VS Code
Cite this repository
APA
BibTeX
Cancel
parax0
08dee84367
Set up game-neutral collision materials; Jump Not Allowed flag now flags that surface as unstandable; other minor fixes
2017-01-11 06:29:30 -07:00
bin
Added the ability to extract paks by invoking PakTool + added PakTool to the repo (temporarily)
2016-01-24 00:50:03 -07:00
resources
Set up game-neutral collision materials; Jump Not Allowed flag now flags that surface as unstandable; other minor fixes
2017-01-11 06:29:30 -07:00
src
Set up game-neutral collision materials; Jump Not Allowed flag now flags that surface as unstandable; other minor fixes
2017-01-11 06:29:30 -07:00
templates
Applied various fixes to the attachment system, made skeleton rendering more flexible, added the ability for attachments to specify an attach type
2016-05-01 17:32:55 -06:00
.gitignore
Mass refactoring part 2/2: fixing include paths and project files
2015-12-14 19:07:22 -07:00