PrimeWorldEditor/templates/mp3/Script/MetroidPhazeoid.xml

264 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>MetroidPhazeoid</name>
<modules>
<module>RSO_MetroidPhazeoid.rso</module>
</modules>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<struct ID="0xE58A4113" type="multi">
<properties>
<property ID="0x74288EF3" type="bool">
<default>false</default>
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</property>
<struct ID="0xCCDD3ACA" template="Structs/FlyerMovementMode.xml"/>
<struct ID="0xFA2A173F" template="Structs/FlyerMovementMode.xml"/>
<struct ID="0x97EED1F6" template="Structs/FlyerMovementMode.xml"/>
<struct ID="0x7B6C604A" template="Structs/FlyerMovementMode.xml">
<properties>
<property ID="0x50A9BD0D">
<cook_pref>never</cook_pref>
</property>
</properties>
</struct>
<struct ID="0x292754AF" template="Structs/FlyerMovementMode.xml">
<properties>
<property ID="0x50A9BD0D">
<cook_pref>never</cook_pref>
</property>
</properties>
</struct>
<struct ID="0x18B5143A" template="Structs/FlyerMovementMode.xml">
<properties>
<property ID="0x50A9BD0D">
<cook_pref>never</cook_pref>
</property>
</properties>
</struct>
<struct ID="0xEDD0D40D" template="Structs/DamageVulnerability.xml"/>
<struct ID="0x8D7E81D6" template="Structs/DamageVulnerability.xml"/>
<struct ID="0xF68EADC9" template="Structs/DamageVulnerability.xml"/>
<struct ID="0xDC020DA7" template="Structs/DamageVulnerability.xml"/>
<property ID="0xA438A3CD" type="float">
<default>5.0</default>
</property>
<struct ID="0x7C187BD0" template="Structs/MetroidPhazeoidStruct.xml"/>
<struct ID="0x0C7B243D" template="Structs/MetroidPhazeoidStruct.xml"/>
<struct ID="0x33B1809F" template="Structs/MetroidPhazeoidStruct.xml"/>
<struct ID="0x0EC6856A" template="Structs/MetroidPhazeoidStruct.xml"/>
<struct ID="0x61FAB47A" template="Structs/MetroidPhazeoidStruct.xml"/>
<struct ID="0x26AAC761" template="Structs/MetroidPhazeoidStruct.xml"/>
<struct ID="0x243AB10D" template="Structs/DamageVulnerability.xml"/>
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<struct ID="0x6D417F4C" template="Structs/ElectricBeamInfo.xml">
<properties>
<property ID="0xC26C291C">
<cook_pref>never</cook_pref>
</property>
</properties>
</struct>
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<property ID="0x5562C40D" type="asset" extensions="ELSC"/>
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</properties>
</struct>
<struct ID="0xB3774750" template="Structs/PatternedAI.xml">
<properties>
<property ID="0x8DB77EE4">
<default>50.0</default>
</property>
</properties>
</struct>
<struct ID="0x7E397FED" template="Structs/ActorParameters.xml"/>
</properties>
<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
<property name="LightParameters" ID="0x7E397FED:0xB028DB0E"/>
</properties>
<assets>
<animparams source="property">0xB3774750:0xA244C9D8</animparams>
<model source="property">0x7E397FED:0xBB52F0BE</model>
</assets>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>