PrimeWorldEditor/templates/mp3/Structs/DamageInfo.xml

40 lines
1.7 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="Corruption">
<PropertyArchetype Type="Struct">
<Name>DamageInfo</Name>
<SubProperties>
<Element Type="Enum" ID="0x445E00C8">
<DefaultValue>0xBC709037</DefaultValue>
<Values>
<Element Name="Power" ID="0x8FB41846"/>
<Element Name="Plasma" ID="0x42A6A2BC"/>
<Element Name="Nova" ID="0x7F366C5A"/>
<Element Name="Phazon" ID="0x1A7E40E0"/>
<Element Name="Missile" ID="0x10EB21C"/>
<Element Name="Screw Attack" ID="0x9B37D58B"/>
<Element Name="AI" ID="0xBC709037"/>
<Element Name="Friendly" ID="0xCD26D8F0"/>
<Element Name="UnknownSource" ID="0x4A2039D3"/>
<Element Name="Electric" ID="0xF8009F03"/>
<Element Name="Poison Water" ID="0xE7194EEA"/>
</Values>
</Element>
<Element Type="Float" ID="0xF2D02613">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xEE1BE914">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x555FF80A">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Int" ID="0x7A3FE00D">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Bool" ID="0xEFE9E465">
<DefaultValue>true</DefaultValue>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>