214 lines
8.8 KiB
XML
214 lines
8.8 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<ScriptObject ArchiveVer="4" Game="Prime">
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<Properties Type="Struct">
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<Name>TweakPlayerRes</Name>
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<Atomic>true</Atomic>
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<SubProperties>
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<Element Type="String" ID="0x0">
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<Name>SaveStationIcon</Name>
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<DefaultValue>TXTR_SaveStationIcon</DefaultValue>
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</Element>
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<Element Type="String" ID="0x1">
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<Name>MissileStationIcon</Name>
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<DefaultValue>TXTR_MissileStationIcon</DefaultValue>
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</Element>
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<Element Type="String" ID="0x2">
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<Name>ElevatorIcon</Name>
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<DefaultValue>TXTR_ElevatorIcon</DefaultValue>
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</Element>
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<Element Type="String" ID="0x3">
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<Name>MinesBreakFirstTopIcon</Name>
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<DefaultValue>TXTR_MinesBreakFirstTop</DefaultValue>
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</Element>
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<Element Type="String" ID="0x4">
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<Name>MinesBreakFirstBottomIcon</Name>
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<DefaultValue>TXTR_MinesBreakFirstBottom</DefaultValue>
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</Element>
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<Element Type="String" ID="0x5">
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<Name>MinesBreakSecondTopIcon</Name>
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<DefaultValue>TXTR_MinesBreakSecondTop</DefaultValue>
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</Element>
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<Element Type="String" ID="0x6">
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<Name>MinesBreakSecondBottomIcon</Name>
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<DefaultValue>TXTR_MinesBreakSecondBottom</DefaultValue>
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</Element>
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<Element Type="String" ID="0x7">
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<Name>LeftStickNeutral</Name>
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<DefaultValue>LStickN</DefaultValue>
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</Element>
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<Element Type="String" ID="0x8">
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<Name>LeftStickUp</Name>
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<DefaultValue>LStickU</DefaultValue>
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</Element>
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<Element Type="String" ID="0x9">
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<Name>LeftStickUpLeft</Name>
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<DefaultValue>LStickUL</DefaultValue>
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</Element>
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<Element Type="String" ID="0xA">
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<Name>LeftStickLeft</Name>
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<DefaultValue>LStickL</DefaultValue>
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</Element>
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<Element Type="String" ID="0xB">
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<Name>LeftStickDownLeft</Name>
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<DefaultValue>LStickDL</DefaultValue>
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</Element>
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<Element Type="String" ID="0xC">
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<Name>LeftStickDown</Name>
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<DefaultValue>LStickD</DefaultValue>
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</Element>
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<Element Type="String" ID="0xD">
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<Name>LeftStickDownRight</Name>
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<DefaultValue>LStickDR</DefaultValue>
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</Element>
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<Element Type="String" ID="0xE">
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<Name>LeftStickRight</Name>
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<DefaultValue>LStickR</DefaultValue>
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</Element>
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<Element Type="String" ID="0xF">
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<Name>LeftStickUpRight</Name>
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<DefaultValue>LStickUR</DefaultValue>
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</Element>
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<Element Type="String" ID="0x10">
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<Name>CStickNeutral</Name>
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<DefaultValue>CStickN</DefaultValue>
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</Element>
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<Element Type="String" ID="0x11">
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<Name>CStickUp</Name>
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<DefaultValue>CStickU</DefaultValue>
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</Element>
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<Element Type="String" ID="0x12">
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<Name>CStickUpLeft</Name>
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<DefaultValue>CStickUL</DefaultValue>
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</Element>
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<Element Type="String" ID="0x13">
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<Name>CStickLeft</Name>
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<DefaultValue>CStickL</DefaultValue>
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</Element>
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<Element Type="String" ID="0x14">
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<Name>CStickDownLeft</Name>
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<DefaultValue>CStickDL</DefaultValue>
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</Element>
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<Element Type="String" ID="0x15">
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<Name>CStickDown</Name>
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<DefaultValue>CStickD</DefaultValue>
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</Element>
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<Element Type="String" ID="0x16">
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<Name>CStickDownRight</Name>
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<DefaultValue>CStickDR</DefaultValue>
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</Element>
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<Element Type="String" ID="0x17">
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<Name>CStickRight</Name>
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<DefaultValue>CStickR</DefaultValue>
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</Element>
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<Element Type="String" ID="0x18">
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<Name>CStickUpRight</Name>
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<DefaultValue>CStickUR</DefaultValue>
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</Element>
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<Element Type="String" ID="0x19">
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<Name>LeftTriggerOut</Name>
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<DefaultValue>LTriggerOut</DefaultValue>
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</Element>
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<Element Type="String" ID="0x1A">
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<Name>LeftTriggerIn</Name>
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<DefaultValue>LTriggerIn</DefaultValue>
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</Element>
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<Element Type="String" ID="0x1B">
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<Name>RightTriggerOut</Name>
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<DefaultValue>RTriggerOut</DefaultValue>
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</Element>
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<Element Type="String" ID="0x1C">
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<Name>RightTriggerIn</Name>
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<DefaultValue>RTriggerIn</DefaultValue>
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</Element>
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<Element Type="String" ID="0x1D">
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<Name>StartButtonOut</Name>
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<DefaultValue>StartButtonOut</DefaultValue>
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</Element>
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<Element Type="String" ID="0x1E">
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<Name>StartButtonIn</Name>
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<DefaultValue>StartButtonOut</DefaultValue>
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</Element>
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<Element Type="String" ID="0x1F">
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<Name>AButtonOut</Name>
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<DefaultValue>AButtonIn</DefaultValue>
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</Element>
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<Element Type="String" ID="0x20">
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<Name>AButtonIn</Name>
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<DefaultValue>AButtonIn</DefaultValue>
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</Element>
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<Element Type="String" ID="0x21">
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<Name>BButtonOut</Name>
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<DefaultValue>BButtonIn</DefaultValue>
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</Element>
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<Element Type="String" ID="0x22">
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<Name>BButtonIn</Name>
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<DefaultValue>BButtonIn</DefaultValue>
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</Element>
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<Element Type="String" ID="0x23">
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<Name>XButtonOut</Name>
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<DefaultValue>XButtonOut</DefaultValue>
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</Element>
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<Element Type="String" ID="0x24">
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<Name>XButtonIn</Name>
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<DefaultValue>XButtonOut</DefaultValue>
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</Element>
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<Element Type="String" ID="0x25">
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<Name>YButtonOut</Name>
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<DefaultValue>YButtonOut</DefaultValue>
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</Element>
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<Element Type="String" ID="0x26">
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<Name>YButtonIn</Name>
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<DefaultValue>YButtonOut</DefaultValue>
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</Element>
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<Element Type="String" ID="0x27">
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<Name>BallTransitionsANCS</Name>
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<DefaultValue>BallTransitionsANCS</DefaultValue>
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</Element>
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<Element Type="String" ID="0x28">
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<Name>BallTransitionsPower</Name>
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<DefaultValue>BallTransitionsPowerBeam</DefaultValue>
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</Element>
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<Element Type="String" ID="0x29">
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<Name>BallTransitionsIce</Name>
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<DefaultValue>BallTransitionsPowerBeam</DefaultValue>
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</Element>
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<Element Type="String" ID="0x2A">
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<Name>BallTransitionsWave</Name>
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<DefaultValue>BallTransitionsPowerBeam</DefaultValue>
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</Element>
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<Element Type="String" ID="0x2B">
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<Name>BallTransitionsPlasma</Name>
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<DefaultValue>BallTransitionsPowerBeam</DefaultValue>
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</Element>
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<Element Type="String" ID="0x2C">
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<Name>BallTransitionsPhazon</Name>
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<DefaultValue>BallTransitionsPowerBeam</DefaultValue>
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</Element>
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<Element Type="String" ID="0x2D">
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<Name>CinePower</Name>
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<DefaultValue>CinematicGunPower</DefaultValue>
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</Element>
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<Element Type="String" ID="0x2E">
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<Name>CineIce</Name>
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<DefaultValue>CinematicGunIce</DefaultValue>
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</Element>
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<Element Type="String" ID="0x2F">
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<Name>CineWave</Name>
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<DefaultValue>CinematicGunWave</DefaultValue>
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</Element>
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<Element Type="String" ID="0x30">
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<Name>CinePlasma</Name>
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<DefaultValue>CinematicGunPlasma</DefaultValue>
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</Element>
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<Element Type="String" ID="0x31">
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<Name>CinePhazon</Name>
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<DefaultValue>CinematicGunPhazon</DefaultValue>
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</Element>
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<Element Type="Float" ID="0x32">
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<Name>CinematicMoveOutOfIntoPlayerDistance</Name>
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<DefaultValue>5.0</DefaultValue>
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</Element>
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</SubProperties>
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</Properties>
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</ScriptObject>
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