165 lines
6.0 KiB
XML
165 lines
6.0 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<ScriptObject ArchiveVer="4" Game="Prime">
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<Properties Type="Struct">
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<Name>Drone</Name>
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<SubProperties>
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<Element Type="String" ID="0x0">
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<Name>Name</Name>
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</Element>
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<Element Type="Int" ID="0x1">
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<Name>Unknown 1</Name>
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</Element>
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<Element Type="Vector" ID="0x2">
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<Name>Position</Name>
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</Element>
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<Element Type="Vector" ID="0x3">
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<Name>Rotation</Name>
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</Element>
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<Element Type="Vector" ID="0x4">
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<Name>Scale</Name>
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</Element>
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<Element Type="Float" ID="0x5">
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<Name>Unknown 2</Name>
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</Element>
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<Element Type="Struct" ID="0x6" Archetype="PatternedAITypedef"/>
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<Element Type="Struct" ID="0x7" Archetype="ActorParameters"/>
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<Element Type="Struct" ID="0x8" Archetype="DamageInfo">
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<Name>DamageInfo 1</Name>
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</Element>
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<Element Type="Int" ID="0x9">
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<Name>Unknown 3</Name>
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</Element>
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<Element Type="Struct" ID="0xA" Archetype="DamageInfo">
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<Name>DamageInfo 2</Name>
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</Element>
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<Element Type="Asset" ID="0xB">
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<Name>Particle 1</Name>
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<TypeFilter>
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<Element>PART</Element>
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</TypeFilter>
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</Element>
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<Element Type="Asset" ID="0xC">
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<Name>Particle 2</Name>
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<TypeFilter>
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<Element>PART</Element>
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</TypeFilter>
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</Element>
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<Element Type="Asset" ID="0xD">
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<Name>Model 1</Name>
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<TypeFilter>
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<Element>CMDL</Element>
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</TypeFilter>
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</Element>
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<Element Type="Struct" ID="0xE" Archetype="FlareDef">
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<Name>FlareDef 1</Name>
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</Element>
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<Element Type="Struct" ID="0xF" Archetype="FlareDef">
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<Name>FlareDef 2</Name>
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</Element>
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<Element Type="Struct" ID="0x10" Archetype="FlareDef">
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<Name>FlareDef 3</Name>
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</Element>
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<Element Type="Struct" ID="0x11" Archetype="FlareDef">
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<Name>FlareDef 4</Name>
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</Element>
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<Element Type="Struct" ID="0x12" Archetype="FlareDef">
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<Name>FlareDef 5</Name>
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</Element>
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<Element Type="Float" ID="0x13">
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<Name>Unknown 7</Name>
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</Element>
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<Element Type="Float" ID="0x14">
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<Name>Unknown 8</Name>
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</Element>
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<Element Type="Float" ID="0x15">
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<Name>Unknown 9</Name>
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</Element>
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<Element Type="Float" ID="0x16">
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<Name>Unknown 10</Name>
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</Element>
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<Element Type="Float" ID="0x17">
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<Name>Unknown 11</Name>
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</Element>
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<Element Type="Float" ID="0x18">
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<Name>Unknown 12</Name>
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</Element>
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<Element Type="Float" ID="0x19">
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<Name>Unknown 13</Name>
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</Element>
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<Element Type="Float" ID="0x1A">
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<Name>Unknown 14</Name>
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</Element>
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<Element Type="Float" ID="0x1B">
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<Name>Unknown 15</Name>
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</Element>
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<Element Type="Float" ID="0x1C">
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<Name>Unknown 16</Name>
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</Element>
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<Element Type="Float" ID="0x1D">
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<Name>Unknown 17</Name>
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</Element>
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<Element Type="Float" ID="0x1E">
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<Name>Unknown 18</Name>
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</Element>
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<Element Type="Float" ID="0x1F">
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<Name>Unknown 19</Name>
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</Element>
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<Element Type="Float" ID="0x20">
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<Name>Unknown 20</Name>
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</Element>
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<Element Type="Float" ID="0x21">
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<Name>Unknown 21</Name>
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</Element>
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<Element Type="Float" ID="0x22">
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<Name>Unknown 22</Name>
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</Element>
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<Element Type="Float" ID="0x23">
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<Name>Unknown 23</Name>
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</Element>
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<Element Type="Float" ID="0x24">
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<Name>Unknown 24</Name>
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</Element>
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<Element Type="Float" ID="0x25">
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<Name>Unknown 25</Name>
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</Element>
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<Element Type="Asset" ID="0x26">
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<Name>CRSC</Name>
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<TypeFilter>
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<Element>CRSC</Element>
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</TypeFilter>
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</Element>
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<Element Type="Float" ID="0x27">
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<Name>Unknown 26</Name>
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</Element>
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<Element Type="Float" ID="0x28">
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<Name>Unknown 27</Name>
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</Element>
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<Element Type="Float" ID="0x29">
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<Name>Unknown 28</Name>
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</Element>
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<Element Type="Float" ID="0x2A">
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<Name>Unknown 29</Name>
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</Element>
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<Element Type="Sound" ID="0x2B">
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<Name>Sound</Name>
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</Element>
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<Element Type="Bool" ID="0x2C">
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<Name>Unknown 30</Name>
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</Element>
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</SubProperties>
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</Properties>
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<EditorProperties>
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<NameProperty>0x00</NameProperty>
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<PositionProperty>0x02</PositionProperty>
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<RotationProperty>0x03</RotationProperty>
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<ScaleProperty>0x04</ScaleProperty>
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<ActiveProperty>0x06:0x1A</ActiveProperty>
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<LightParametersProperty>0x07:0x00</LightParametersProperty>
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</EditorProperties>
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<Assets>
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<Element Type="AnimParams" Source="Property" Location="0x06:0x19"/>
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<Element Type="Model" Source="Property" Location="0x07:0x02"/>
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<Element Type="Model" Source="Property" Location="0x07:0x04"/>
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</Assets>
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</ScriptObject>
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