79 lines
2.9 KiB
XML
79 lines
2.9 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<ScriptObject ArchiveVer="4" Game="Prime">
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<Properties Type="Struct">
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<Name>Pickup</Name>
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<SubProperties>
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<Element Type="String" ID="0x0">
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<Name>Name</Name>
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</Element>
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<Element Type="Vector" ID="0x1">
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<Name>Position</Name>
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</Element>
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<Element Type="Vector" ID="0x2">
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<Name>Rotation</Name>
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</Element>
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<Element Type="Vector" ID="0x3">
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<Name>Scale</Name>
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</Element>
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<Element Type="Vector" ID="0x4">
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<Name>Collision Scale</Name>
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</Element>
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<Element Type="Vector" ID="0x5">
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<Name>Scan/Collision Offset</Name>
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</Element>
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<Element Type="Choice" ID="0x6" Archetype="PlayerItem"/>
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<Element Type="Int" ID="0x7">
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<Name>Capacity</Name>
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</Element>
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<Element Type="Int" ID="0x8">
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<Name>Amount</Name>
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</Element>
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<Element Type="Float" ID="0x9">
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<Name>Drop Rate</Name>
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</Element>
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<Element Type="Float" ID="0xA">
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<Name>Life Time</Name>
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</Element>
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<Element Type="Float" ID="0xB">
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<Name>Fade Length</Name>
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</Element>
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<Element Type="Asset" ID="0xC">
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<Name>Model</Name>
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<TypeFilter>
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<Element>CMDL</Element>
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</TypeFilter>
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</Element>
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<Element Type="AnimationSet" ID="0xD">
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<Name>AnimationParameters</Name>
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</Element>
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<Element Type="Struct" ID="0xE" Archetype="ActorParameters"/>
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<Element Type="Bool" ID="0xF">
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<Name>Active</Name>
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</Element>
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<Element Type="Float" ID="0x10">
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<Name>Spawn Delay</Name>
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</Element>
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<Element Type="Asset" ID="0x11">
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<Name>Particle</Name>
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<TypeFilter>
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<Element>PART</Element>
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</TypeFilter>
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</Element>
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</SubProperties>
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</Properties>
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<EditorProperties>
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<NameProperty>0x00</NameProperty>
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<PositionProperty>0x01</PositionProperty>
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<RotationProperty>0x02</RotationProperty>
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<ScaleProperty>0x03</ScaleProperty>
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<ActiveProperty>0x0F</ActiveProperty>
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<LightParametersProperty>0x0E:0x00</LightParametersProperty>
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</EditorProperties>
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<Assets>
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<Element Type="AnimParams" Source="Property" Location="0x0D"/>
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<Element Type="Model" Source="Property" Location="0x0C"/>
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<Element Type="Model" Source="Property" Location="0x0E:0x02"/>
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<Element Type="Model" Source="Property" Location="0x0E:0x04"/>
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</Assets>
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</ScriptObject>
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