PrimeWorldEditor/templates/MP1/Script/PlayerStateChange.xml

34 lines
1.1 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="Prime">
<Properties Type="Struct">
<Name>PlayerStateChange</Name>
<SubProperties>
<Element Type="String" ID="0x0">
<Name>Name</Name>
</Element>
<Element Type="Bool" ID="0x1">
<Name>Active</Name>
</Element>
<Element Type="Choice" ID="0x2" Archetype="PlayerItem"/>
<Element Type="Int" ID="0x3">
<Name>Amount</Name>
</Element>
<Element Type="Int" ID="0x4">
<Name>Capacity</Name>
</Element>
<Element Type="Int" ID="0x5">
<Name>Unknown 4</Name>
</Element>
<Element Type="Int" ID="0x6">
<Name>Unknown 5</Name>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x00</NameProperty>
<ActiveProperty>0x01</ActiveProperty>
</EditorProperties>
<RotationType>RotationDisabled</RotationType>
<ScaleType>ScaleDisabled</ScaleType>
</ScriptObject>