PrimeWorldEditor/templates/MP1/Structs/DamageVulnerability.xml

59 lines
2.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="Prime">
<PropertyArchetype Type="Struct">
<Name>DamageVulnerability</Name>
<SubProperties>
<Element Type="Choice" ID="0x0" Archetype="VulnerabilityType">
<Name>Power</Name>
</Element>
<Element Type="Choice" ID="0x1" Archetype="VulnerabilityType">
<Name>Ice</Name>
</Element>
<Element Type="Choice" ID="0x2" Archetype="VulnerabilityType">
<Name>Wave</Name>
</Element>
<Element Type="Choice" ID="0x3" Archetype="VulnerabilityType">
<Name>Plasma</Name>
</Element>
<Element Type="Choice" ID="0x4" Archetype="VulnerabilityType">
<Name>Bomb</Name>
</Element>
<Element Type="Choice" ID="0x5" Archetype="VulnerabilityType">
<Name>Power Bomb</Name>
</Element>
<Element Type="Choice" ID="0x6" Archetype="VulnerabilityType">
<Name>Missile</Name>
</Element>
<Element Type="Choice" ID="0x7" Archetype="VulnerabilityType">
<Name>Boost Ball</Name>
</Element>
<Element Type="Choice" ID="0x8" Archetype="VulnerabilityType">
<Name>Phazon</Name>
</Element>
<Element Type="Choice" ID="0x9" Archetype="VulnerabilityType">
<Name>AI</Name>
</Element>
<Element Type="Choice" ID="0xA" Archetype="VulnerabilityType">
<Name>Poison Water</Name>
</Element>
<Element Type="Choice" ID="0xB" Archetype="VulnerabilityType">
<Name>Lava</Name>
</Element>
<Element Type="Choice" ID="0xC" Archetype="VulnerabilityType">
<Name>Hot</Name>
</Element>
<Element Type="Choice" ID="0xD" Archetype="VulnerabilityType">
<Name>Unused Weapon 1</Name>
</Element>
<Element Type="Choice" ID="0xE" Archetype="VulnerabilityType">
<Name>Unused Weapon 2</Name>
</Element>
<Element Type="Choice" ID="0xF" Archetype="VulnerabilityType">
<Name>Unused Weapon 3</Name>
</Element>
<Element Type="Struct" ID="0x10" Archetype="ChargedBeams"/>
<Element Type="Struct" ID="0x11" Archetype="BeamCombos"/>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>