PrimeWorldEditor/templates/MP1/Structs/LayerSwitch.xml

19 lines
591 B
XML

<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="Prime">
<PropertyArchetype Type="Struct">
<Name>LayerSwitch</Name>
<Atomic>true</Atomic>
<SubProperties>
<Element Type="Asset" ID="0x0">
<Name>Room ID</Name>
<TypeFilter>
<Element>MREA</Element>
</TypeFilter>
</Element>
<Element Type="Int" ID="0x1">
<Name>Layer no</Name>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>