PrimeWorldEditor/templates/MP1/Structs/LightParameters.xml

66 lines
2.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="Prime">
<PropertyArchetype Type="Struct">
<Name>LightParameters</Name>
<SubProperties>
<Element Type="Bool" ID="0x0">
<Name>Unknown 1</Name>
</Element>
<Element Type="Float" ID="0x1">
<Name>Unknown 2</Name>
</Element>
<Element Type="Int" ID="0x2">
<Name>Shadow Tessellation</Name>
</Element>
<Element Type="Float" ID="0x3">
<Name>Unknown 3</Name>
</Element>
<Element Type="Float" ID="0x4">
<Name>Unknown 4</Name>
</Element>
<Element Type="Color" ID="0x5">
<Name>Unknown 5</Name>
</Element>
<Element Type="Bool" ID="0x6">
<Name>Unknown 6</Name>
</Element>
<Element Type="Choice" ID="0x7">
<Name>World Lighting Options</Name>
<Values>
<Element Name="Unknown 1" ID="0x0"/>
<Element Name="Normal World Lighting" ID="0x1"/>
<Element Name="Unknown 2" ID="0x2"/>
<Element Name="Disable World Lighting" ID="0x3"/>
<Element Name="Unknown 3" ID="0x4"/>
<Element Name="Unknown 4" ID="0x5"/>
</Values>
</Element>
<Element Type="Choice" ID="0x8">
<Name>Light Recalculation Options</Name>
<Description>Interval between light recalculation updates.</Description>
<Values>
<Element Name="Never" ID="0x0"/>
<Element Name="8 Frames" ID="0x1"/>
<Element Name="4 Frames" ID="0x2"/>
<Element Name="Every Frame" ID="0x3"/>
</Values>
</Element>
<Element Type="Vector" ID="0x9">
<Name>Unknown 7</Name>
</Element>
<Element Type="Int" ID="0xA">
<Name>Unknown 8</Name>
</Element>
<Element Type="Int" ID="0xB">
<Name>Unknown 9</Name>
</Element>
<Element Type="Bool" ID="0xC">
<Name>Unknown 10</Name>
</Element>
<Element Type="Int" ID="0xD">
<Name>Light Layer Index</Name>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>