66 lines
2.5 KiB
XML
66 lines
2.5 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<PropertyTemplate ArchiveVer="4" Game="Prime">
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<PropertyArchetype Type="Struct">
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<Name>LightParameters</Name>
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<SubProperties>
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<Element Type="Bool" ID="0x0">
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<Name>Unknown 1</Name>
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</Element>
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<Element Type="Float" ID="0x1">
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<Name>Unknown 2</Name>
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</Element>
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<Element Type="Int" ID="0x2">
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<Name>Shadow Tessellation</Name>
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</Element>
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<Element Type="Float" ID="0x3">
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<Name>Unknown 3</Name>
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</Element>
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<Element Type="Float" ID="0x4">
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<Name>Unknown 4</Name>
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</Element>
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<Element Type="Color" ID="0x5">
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<Name>Unknown 5</Name>
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</Element>
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<Element Type="Bool" ID="0x6">
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<Name>Unknown 6</Name>
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</Element>
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<Element Type="Choice" ID="0x7">
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<Name>World Lighting Options</Name>
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<Values>
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<Element Name="Unknown 1" ID="0x0"/>
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<Element Name="Normal World Lighting" ID="0x1"/>
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<Element Name="Unknown 2" ID="0x2"/>
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<Element Name="Disable World Lighting" ID="0x3"/>
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<Element Name="Unknown 3" ID="0x4"/>
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<Element Name="Unknown 4" ID="0x5"/>
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</Values>
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</Element>
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<Element Type="Choice" ID="0x8">
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<Name>Light Recalculation Options</Name>
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<Description>Interval between light recalculation updates.</Description>
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<Values>
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<Element Name="Never" ID="0x0"/>
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<Element Name="8 Frames" ID="0x1"/>
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<Element Name="4 Frames" ID="0x2"/>
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<Element Name="Every Frame" ID="0x3"/>
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</Values>
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</Element>
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<Element Type="Vector" ID="0x9">
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<Name>Unknown 7</Name>
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</Element>
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<Element Type="Int" ID="0xA">
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<Name>Unknown 8</Name>
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</Element>
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<Element Type="Int" ID="0xB">
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<Name>Unknown 9</Name>
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</Element>
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<Element Type="Bool" ID="0xC">
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<Name>Unknown 10</Name>
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</Element>
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<Element Type="Int" ID="0xD">
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<Name>Light Layer Index</Name>
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</Element>
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</SubProperties>
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</PropertyArchetype>
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</PropertyTemplate>
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