PrimeWorldEditor/templates/MP2Demo/Structs/TweakTargeting_Charge_Gauge...

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XML

<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="EchoesDemo">
<PropertyArchetype Type="Struct">
<Name>TweakTargeting_Charge_Gauge</Name>
<SubProperties>
<Element Type="Float" ID="0xD032C2A1">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xA118E250">
<DefaultValue>90.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xDB1AC8EE">
<DefaultValue>150.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xECD100F8">
<DefaultValue>210.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x49F8161F">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Color" ID="0x526E60F4">
<DefaultValue>
<R>0.0</R>
<G>0.0</G>
<B>0.0</B>
</DefaultValue>
</Element>
<Element Type="Int" ID="0xED78E6EB">
<DefaultValue>14</DefaultValue>
</Element>
<Element Type="Float" ID="0x2C3D9E27">
<DefaultValue>8.5</DefaultValue>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>