PrimeWorldEditor/templates/mp3/Script/ShellBug.xml

190 lines
9.1 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>ShellBug</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<struct ID="0xB9FFA928" type="multi">
<properties>
<struct ID="0xABA9A56D" template="Structs/LaunchProjectileData.xml">
<properties>
<property ID="0x053AE4A7">
<should_cook>never</should_cook>
</property>
<property ID="0xCF201BFA">
<should_cook>never</should_cook>
</property>
<property ID="0x88137FA8">
<should_cook>never</should_cook>
</property>
<property ID="0xB2D02323">
<should_cook>never</should_cook>
</property>
<property ID="0xF344C0B0">
<should_cook>never</should_cook>
</property>
<property ID="0x056B20B2">
<should_cook>never</should_cook>
</property>
<property ID="0xF78469D6">
<should_cook>never</should_cook>
</property>
</properties>
</struct>
<property ID="0xA023555C" type="float">
<default>0.0</default>
</property>
<property ID="0x4643FABD" type="float">
<default>0.0</default>
</property>
<property ID="0x0057A7D8" type="float">
<default>0.0</default>
</property>
<property ID="0x0E2F537F" type="float">
<default>0.0</default>
</property>
<property ID="0x8CB20C53" type="float">
<default>0.0</default>
</property>
<property ID="0x34BBC7A5" type="bool">
<default>false</default>
</property>
<property ID="0xE5839374" type="float">
<default>0.0</default>
</property>
<property ID="0x03E33C95" type="float">
<default>0.0</default>
</property>
<struct ID="0x950318F0" template="Structs/DamageVulnerability.xml"/>
<property ID="0x84E71870" type="bool">
<default>true</default>
</property>
<property ID="0x76264DB1" type="bool">
<default>false</default>
</property>
<struct ID="0xF609C637" template="Structs/GrappleData.xml">
<properties>
<property ID="0xB2BD2723">
<should_cook>never</should_cook>
</property>
<struct ID="0x3F3A2EEB">
<should_cook>never</should_cook>
<properties>
<property ID="0x008BD240">
<should_cook>never</should_cook>
</property>
<property ID="0x54178CB8">
<should_cook>never</should_cook>
</property>
<property ID="0xDE38F04E">
<should_cook>never</should_cook>
</property>
<property ID="0x9D0C992F">
<should_cook>never</should_cook>
</property>
<property ID="0x8382CD42">
<should_cook>never</should_cook>
</property>
<property ID="0x8A40FD1B">
<should_cook>never</should_cook>
</property>
<property ID="0xA62BF627">
<should_cook>never</should_cook>
</property>
<enum ID="0xF8A14C37">
<should_cook>never</should_cook>
</enum>
<property ID="0x64FB595C">
<should_cook>never</should_cook>
</property>
<property ID="0x0887FEFE">
<should_cook>never</should_cook>
</property>
</properties>
</struct>
<struct ID="0x424928B3">
<should_cook>never</should_cook>
<properties>
<property ID="0x008BD240">
<should_cook>never</should_cook>
</property>
<property ID="0x54178CB8">
<should_cook>never</should_cook>
</property>
<property ID="0xDE38F04E">
<should_cook>never</should_cook>
</property>
<property ID="0x9D0C992F">
<should_cook>never</should_cook>
</property>
<property ID="0x8382CD42">
<should_cook>never</should_cook>
</property>
<property ID="0x8A40FD1B">
<should_cook>never</should_cook>
</property>
<property ID="0xA62BF627">
<should_cook>never</should_cook>
</property>
<enum ID="0xF8A14C37">
<should_cook>never</should_cook>
</enum>
<property ID="0x64FB595C">
<should_cook>never</should_cook>
</property>
<property ID="0x0887FEFE">
<should_cook>never</should_cook>
</property>
</properties>
</struct>
<property ID="0x5BBBE79E">
<should_cook>never</should_cook>
</property>
<property ID="0x426F2F60">
<should_cook>never</should_cook>
</property>
<property ID="0x771A3176">
<should_cook>never</should_cook>
</property>
<property ID="0xEFD287D9">
<should_cook>never</should_cook>
</property>
<property ID="0x56F41CA8">
<should_cook>never</should_cook>
</property>
<property ID="0x4BDEE69A">
<should_cook>never</should_cook>
</property>
<property ID="0x0598B045">
<should_cook>never</should_cook>
</property>
<property ID="0x07648F63">
<should_cook>never</should_cook>
</property>
</properties>
</struct>
</properties>
</struct>
<struct ID="0xB718B831" template="Structs/WallCrawlerData.xml"/>
<struct ID="0xB3774750" template="Structs/PatternedAI.xml"/>
<struct ID="0x7E397FED" template="Structs/ActorParameters.xml"/>
</properties>
<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
<property name="LightParameters" ID="0x7E397FED:0xB028DB0E"/>
</properties>
<assets>
<animparams source="property">0xB3774750:0xA244C9D8</animparams>
<model source="property">0x7E397FED:0xBB52F0BE</model>
</assets>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>