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AxioDL/PrimeWorldEditor
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mirror of https://github.com/AxioDL/PrimeWorldEditor.git synced 2025-05-28 18:21:20 +00:00
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PrimeWorldEditor/Scene
History
parax0 d8ac185656 Implemented frustum culling
2015-09-27 16:02:53 -06:00
..
CBoundingBoxNode.cpp
Initial commit of current work on Prime World Editor
2015-07-26 17:39:49 -04:00
CBoundingBoxNode.h
Initial commit of current work on Prime World Editor
2015-07-26 17:39:49 -04:00
CCollisionNode.cpp
Implemented frustum culling
2015-09-27 16:02:53 -06:00
CCollisionNode.h
Implemented frustum culling
2015-09-27 16:02:53 -06:00
CLightNode.cpp
Implemented frustum culling
2015-09-27 16:02:53 -06:00
CLightNode.h
Implemented frustum culling
2015-09-27 16:02:53 -06:00
CModelNode.cpp
Implemented frustum culling
2015-09-27 16:02:53 -06:00
CModelNode.h
Implemented frustum culling
2015-09-27 16:02:53 -06:00
CRootNode.h
Implemented frustum culling
2015-09-27 16:02:53 -06:00
CSceneNode.cpp
Scale gizmo transform functionality implemented
2015-08-28 18:57:24 -04:00
CSceneNode.h
Added support for loading DCLN files and displaying them in the World Editor
2015-09-26 16:55:14 -06:00
CScriptNode.cpp
Implemented frustum culling
2015-09-27 16:02:53 -06:00
CScriptNode.h
Implemented frustum culling
2015-09-27 16:02:53 -06:00
CStaticNode.cpp
Implemented frustum culling
2015-09-27 16:02:53 -06:00
CStaticNode.h
Implemented frustum culling
2015-09-27 16:02:53 -06:00
ENodeType.h
Initial commit of current work on Prime World Editor
2015-07-26 17:39:49 -04:00
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