PrimeWorldEditor/src/Editor/CAboutDialog.ui

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<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>CAboutDialog</class>
<widget class="QDialog" name="CAboutDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>468</width>
<height>344</height>
</rect>
</property>
<property name="windowTitle">
<string>About</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<property name="topMargin">
<number>9</number>
</property>
<property name="bottomMargin">
<number>9</number>
</property>
<item>
<widget class="QLabel" name="AboutLabel">
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-size:12pt; font-weight:600;&quot;&gt;%APP_FULL_NAME%&lt;/span&gt;&lt;/p&gt;&lt;p&gt;%APP_NAME% was originally developed by &lt;span style=&quot; font-weight:600;&quot;&gt;Aruki,&lt;/span&gt; and is now maintained by the &lt;a href=&quot;https://axiodl.com&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#419cff;&quot;&gt;AxioDL&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot; font-weight:600;&quot;&gt; team&lt;/span&gt;.&lt;br/&gt;All the games it edits are developed by &lt;span style=&quot; font-weight:600;&quot;&gt;Retro Studios&lt;/span&gt; and published by &lt;span style=&quot; font-weight:600;&quot;&gt;Nintendo&lt;/span&gt;.&lt;/p&gt;&lt;p&gt;Special thanks to:&lt;/p&gt;&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;The community at &lt;span style=&quot; font-weight:600;&quot;&gt;Metroid2002&lt;/span&gt; that contributed to reverse engineering the game and documenting its internals and file formats; in particular, &lt;span style=&quot; font-weight:600;&quot;&gt;Antidote&lt;/span&gt; and &lt;span style=&quot; font-weight:600;&quot;&gt;jackoalan&lt;/span&gt;, among others!&lt;/li&gt;&lt;li style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-weight:600;&quot;&gt;Claris: &lt;/span&gt;In addition to helping reverse engineer a few formats (in particular MLVL and MREA), also contributed greatly to putting together the script object templates and documenting object properties.&lt;/li&gt;&lt;li style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-weight:600;&quot;&gt;Bearborg:&lt;/span&gt; Lots of testing and feedback, plus the UI icons and some script object assets.&lt;/li&gt;&lt;li style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-weight:600;&quot;&gt;Omega: &lt;/span&gt;Script object assets.&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;Check the &lt;a href=&quot;https://wiki.axiodl.com/w/Retro_Modding_Wiki&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#007af4;&quot;&gt;Retro Modding Wiki&lt;/span&gt;&lt;/a&gt; for file format documentation.&lt;/p&gt;&lt;p&gt;%APP_NAME% uses &lt;span style=&quot; font-weight:600;&quot;&gt;Assimp&lt;/span&gt; (Open Asset Import Library).&lt;br/&gt;Copyright © 2006-2015 assimp team&lt;br/&gt;All rights reserved.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
<property name="margin">
<number>0</number>
</property>
<property name="indent">
<number>-1</number>
</property>
<property name="openExternalLinks">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>