PrimeWorldEditor/templates/mp3proto/Structs/DamageVulnerability.xml

43 lines
2.1 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<struct name="DamageVulnerability" type="multi">
<properties>
<struct ID="0xAC8BB2A7" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0xE446A4FC" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0xD2EA25A6" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0xBB70093F" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0xA442B4A3" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0xD705C416" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0xD1CD493A" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0x00EFE8CB" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0x57A4DFF2" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0x185A88AD" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0x68AE13A0" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0x39444BDD" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0xCEE16E7A" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0xD99C0400" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0x784625BD" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0x866F91BF" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0xBFAC229F" template="Structs/WeaponVulnerability.xml">
<properties>
<property ID="0x852D3871">
<default>0.0</default>
</property>
</properties>
</struct>
<struct ID="0xDA422AE5" template="Structs/WeaponVulnerability.xml">
<properties>
<property ID="0x852D3871">
<default>0.0</default>
</property>
</properties>
</struct>
<struct ID="0x89D25DF4" template="Structs/WeaponVulnerability.xml">
<properties>
<property ID="0x852D3871">
<default>0.0</default>
</property>
</properties>
</struct>
</properties>
</struct>