40 lines
881 B
C++
40 lines
881 B
C++
#ifndef CINDEXBUFFER_H
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#define CINDEXBUFFER_H
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#include <Common/types.h>
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#include <Common/CVector3f.h>
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#include <gl/glew.h>
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class CIndexBuffer
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{
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GLuint mIndexBuffer;
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std::vector<u16> mIndices;
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GLenum mPrimitiveType;
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bool mBuffered;
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public:
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CIndexBuffer();
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CIndexBuffer(GLenum type);
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~CIndexBuffer();
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void AddIndex(u16 idx);
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void AddIndices(u16 *indicesPtr, u32 count);
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void Reserve(u32 size);
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void Clear();
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void Buffer();
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void Bind();
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void Unbind();
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void DrawElements();
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void DrawElements(u32 Offset, u32 Size);
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bool IsBuffered();
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u32 GetSize();
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GLenum GetPrimitiveType();
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void SetPrimitiveType(GLenum type);
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void TrianglesToStrips(u16 *indicesPtr, u32 count);
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void FansToStrips(u16 *indicesPtr, u32 count);
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void QuadsToStrips(u16 *indicesPtr, u32 count);
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};
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#endif // CINDEXBUFFER_H
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