PrimeWorldEditor/templates/mp3proto/Script/GunTurretBase.xml

72 lines
2.8 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>GunTurretBase</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<struct ID="0x34A8FC8E" type="multi">
<properties>
<property ID="0x701D65CD" type="bool">
<default>false</default>
</property>
<property ID="0x32D6D325" type="bool">
<default>false</default>
</property>
<property ID="0x35D61966" type="float">
<default>2.0</default>
</property>
<property ID="0x3D942150" type="float">
<default>5.0</default>
</property>
<property ID="0x63CC234D" type="float">
<default>1.0</default>
</property>
<property ID="0x39DAC81E" type="float">
<default>10.0</default>
</property>
<property ID="0x25474550" type="float">
<default>10.0</default>
</property>
<property ID="0xB09ED686" type="file" extensions="PART"/>
</properties>
</struct>
<struct ID="0xB3774750" template="Structs/PatternedAITypedef.xml">
<properties>
<struct ID="0xCF90D15E">
<properties>
<property ID="0xF0668919">
<default>100.0</default>
</property>
<property ID="0x3A2D17E4">
<default>2.0</default>
</property>
</properties>
</struct>
<property ID="0xD9355674">
<default>1.0</default>
</property>
<property ID="0x3FAE47EB">
<default>100.0</default>
</property>
</properties>
</struct>
<struct ID="0x7E397FED" template="Structs/ActorParameters.xml"/>
</properties>
<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
<property name="LightParameters" ID="0x7E397FED:0xB028DB0E"/>
</properties>
<assets>
<animparams source="property">0xB3774750:0xA244C9D8</animparams>
</assets>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>