32 lines
803 B
C++
32 lines
803 B
C++
#ifndef CCOLLISIONLOADER_H
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#define CCOLLISIONLOADER_H
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#include "../CCollisionMesh.h"
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class CCollisionLoader
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{
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enum ECollisionVersion;
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CCollisionMesh *mesh;
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ECollisionVersion version;
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std::vector<CCollisionMesh::SCollisionProperties> properties;
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enum ECollisionVersion
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{
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Prime = 0x3,
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Echoes = 0x4,
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DonkeyKongCountryReturns = 0x5
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};
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CCollisionLoader();
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CCollisionMesh::CCollisionOctree* parseOctree(CInputStream& src);
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CCollisionMesh::CCollisionOctree::SBranch* parseOctreeBranch(CInputStream& src);
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CCollisionMesh::CCollisionOctree::SLeaf* parseOctreeLeaf(CInputStream& src);
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void readPropertyFlags(CInputStream& src);
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public:
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static CCollisionMesh* LoadAreaCollision(CInputStream& MREA);
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};
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#endif // CCOLLISIONLOADER_H
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