Modding tools and editor suite for the Metroid Prime series
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parax0 367cb6c3d8 Switched everything over from std::string to TString (farewell StringUtil!) 2015-11-23 23:08:31 -07:00
Common Switched everything over from std::string to TString (farewell StringUtil!) 2015-11-23 23:08:31 -07:00
Core Switched everything over from std::string to TString (farewell StringUtil!) 2015-11-23 23:08:31 -07:00
EditorAssets Beginning impementation of CGizmo; loading assets + rendering are implemented as well as toggling modes and scaling it on the UI (plus minor renderer bug fixes) 2015-08-16 00:29:37 -04:00
OpenGL Switched everything over from std::string to TString (farewell StringUtil!) 2015-11-23 23:08:31 -07:00
Resource Switched everything over from std::string to TString (farewell StringUtil!) 2015-11-23 23:08:31 -07:00
Scene Switched everything over from std::string to TString (farewell StringUtil!) 2015-11-23 23:08:31 -07:00
UI Switched everything over from std::string to TString (farewell StringUtil!) 2015-11-23 23:08:31 -07:00
.gitignore Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
Icons.qrc Beginning impementation of CGizmo; loading assets + rendering are implemented as well as toggling modes and scaling it on the UI (plus minor renderer bug fixes) 2015-08-16 00:29:37 -04:00
PrimeWorldEditor.pro Switched everything over from std::string to TString (farewell StringUtil!) 2015-11-23 23:08:31 -07:00