235 lines
5.3 KiB
C++
235 lines
5.3 KiB
C++
#include "CSceneViewport.h"
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#include "undo/UndoCommands.h"
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#include <Core/SViewInfo.h>
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CSceneViewport::CSceneViewport(QWidget *pParent)
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: CBasicViewport(pParent),
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mpEditor(nullptr),
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mpScene(nullptr),
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mDrawSky(true),
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mGizmoTransforming(false),
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mpHoverNode(nullptr),
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mHoverPoint(CVector3f::skZero)
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{
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mpRenderer = new CRenderer();
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mpRenderer->SetClearColor(CColor::skBlack);
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mpRenderer->SetViewportSize(width(), height());
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mViewInfo.pScene = mpScene;
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mViewInfo.pRenderer = mpRenderer;
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}
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CSceneViewport::~CSceneViewport()
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{
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delete mpRenderer;
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}
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void CSceneViewport::SetScene(INodeEditor *pEditor, CSceneManager *pScene)
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{
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mpEditor = pEditor;
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mpScene = pScene;
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}
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void CSceneViewport::SetSkyEnabled(bool b)
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{
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mDrawSky = b;
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}
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CRenderer* CSceneViewport::Renderer()
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{
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return mpRenderer;
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}
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CSceneNode* CSceneViewport::HoverNode()
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{
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return mpHoverNode;
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}
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CVector3f CSceneViewport::HoverPoint()
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{
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return mHoverPoint;
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}
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void CSceneViewport::CheckGizmoInput(const CRay& ray)
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{
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CGizmo *pGizmo = mpEditor->Gizmo();
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// Gizmo not transforming: Check for gizmo hover
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if (!pGizmo->IsTransforming())
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{
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if (mpEditor->IsGizmoVisible())
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mGizmoHovering = pGizmo->CheckSelectedAxes(ray);
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else
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mGizmoHovering = false;
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}
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// Gizmo transforming: Run gizmo input with ray/mouse coords
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else if (mGizmoTransforming)
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{
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bool transformed = pGizmo->TransformFromInput(ray, mCamera);
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if (transformed) emit GizmoMoved();
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}
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else mGizmoHovering = false;
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}
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void CSceneViewport::SceneRayCast(const CRay& ray)
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{
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if (mpEditor->Gizmo()->IsTransforming())
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{
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ResetHover();
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return;
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}
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SRayIntersection result = mpScene->SceneRayCast(ray, mViewInfo);
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if (result.Hit)
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{
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if (mpHoverNode)
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mpHoverNode->SetMouseHovering(false);
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mpHoverNode = result.pNode;
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mpHoverNode->SetMouseHovering(true);
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mHoverPoint = ray.PointOnRay(result.Distance);
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}
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else
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ResetHover();
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}
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void CSceneViewport::ResetHover()
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{
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if (mpHoverNode) mpHoverNode->SetMouseHovering(false);
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mpHoverNode = nullptr;
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mHoverPoint = CVector3f::skZero;
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}
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bool CSceneViewport::IsHoveringGizmo()
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{
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return mGizmoHovering;
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}
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// ************ PROTECTED SLOTS ************
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void CSceneViewport::CheckUserInput()
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{
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if (!underMouse() || IsMouseInputActive())
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{
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ResetHover();
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mGizmoHovering = false;
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return;
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}
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CRay ray = CastRay();
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CheckGizmoInput(ray);
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if (!mpEditor->Gizmo()->IsTransforming())
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SceneRayCast(ray);
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}
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void CSceneViewport::Paint()
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{
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if (!mpScene) return;
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mpRenderer->BeginFrame();
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if (mDrawSky)
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{
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CModel *pSky = mpScene->GetActiveSkybox();
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if (pSky) mpRenderer->RenderSky(pSky, mViewInfo);
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}
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mCamera.LoadMatrices();
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mpScene->AddSceneToRenderer(mpRenderer, mViewInfo);
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mpRenderer->RenderBuckets(mViewInfo);
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mpRenderer->RenderBloom();
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if (mpEditor->IsGizmoVisible())
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{
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CGizmo *pGizmo = mpEditor->Gizmo();
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mCamera.LoadMatrices();
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mpRenderer->ClearDepthBuffer();
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pGizmo->UpdateForCamera(mCamera);
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pGizmo->AddToRenderer(mpRenderer, mViewInfo);
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mpRenderer->RenderBuckets(mViewInfo);
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}
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mpRenderer->EndFrame();
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}
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void CSceneViewport::ContextMenu(QContextMenuEvent* /*pEvent*/)
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{
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}
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void CSceneViewport::OnResize()
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{
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mpRenderer->SetViewportSize(width(), height());
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}
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void CSceneViewport::OnMouseClick(QMouseEvent *pEvent)
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{
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bool altPressed = ((pEvent->modifiers() & Qt::AltModifier) != 0);
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bool ctrlPressed = ((pEvent->modifiers() & Qt::ControlModifier) != 0);
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if (mGizmoHovering && !altPressed && !ctrlPressed)
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{
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mGizmoTransforming = true;
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mpEditor->Gizmo()->StartTransform();
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mpEditor->BeginGizmoTransform();
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}
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}
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void CSceneViewport::OnMouseRelease(QMouseEvent *pEvent)
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{
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if (pEvent->button() == Qt::LeftButton)
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{
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// Stop gizmo transform
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if (mGizmoTransforming)
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{
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CGizmo *pGizmo = mpEditor->Gizmo();
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pGizmo->EndTransform();
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mpEditor->EndGizmoTransform();
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mGizmoTransforming = false;
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}
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// Object selection/deselection
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else
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{
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bool validNode = (mpHoverNode && (mpHoverNode->NodeType() != eStaticNode));
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bool altPressed = ((pEvent->modifiers() & Qt::AltModifier) != 0);
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bool ctrlPressed = ((pEvent->modifiers() & Qt::ControlModifier) != 0);
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// Alt: Deselect
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if (altPressed)
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{
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if (!validNode)
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return;
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mpEditor->DeselectNode(mpHoverNode);
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}
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// Ctrl: Add to selection
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else if (ctrlPressed)
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{
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if (validNode)
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mpEditor->SelectNode(mpHoverNode);
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}
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// Neither: clear selection + select
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else
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{
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if (!mGizmoHovering)
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{
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if (validNode)
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mpEditor->ClearAndSelectNode(mpHoverNode);
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else
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mpEditor->ClearSelection();
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}
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}
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mpEditor->UpdateSelectionUI();
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}
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}
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}
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