381 lines
19 KiB
XML
381 lines
19 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<MasterTemplate version="4">
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<properties>Properties.xml</properties>
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<objects>
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<object ID="AIHT" template="Script/AIHint.xml"/>
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<object ID="AIKF" template="Script/AIKeyframe.xml"/>
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<object ID="AIWP" template="Script/AIWaypoint.xml"/>
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<object ID="ACOU" template="Script/Acoustics.xml"/>
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<object ID="ACTR" template="Script/Actor.xml"/>
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<object ID="AAGM" template="Script/AnimGridModifier.xml"/>
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<object ID="ACKF" template="Script/ActorKeyframe.xml"/>
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<object ID="AMKF" template="Script/ActorMultiKeyframe.xml"/>
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<object ID="ATRN" template="Script/ActorTransform.xml"/>
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<object ID="REAA" template="Script/AreaAttributes.xml"/>
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<object ID="ADMG" template="Script/AreaDamage.xml"/>
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<object ID="ARNO" template="Script/AreaNode.xml"/>
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<object ID="ARPA" template="Script/AreaPath.xml"/>
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<object ID="ASAS" template="Script/ASAS.xml"/>
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<object ID="AOCL" template="Script/AudioOccluder.xml"/>
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<object ID="AVIS" template="Script/AVIS.xml"/>
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<object ID="BABL" template="Script/BarrelBalloon.xml"/>
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<object ID="BARL" template="Script/BarrelCannon.xml"/>
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<object ID="BUHA" template="Script/BeatUpHandler.xml"/>
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<object ID="BIRD" template="Script/BirdBoss.xml"/>
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<object ID="BLME" template="Script/BloomEffect.xml"/>
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<object ID="BLMV" template="Script/BloomVolume.xml"/>
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<object ID="BONU" template="Script/Bonus.xml"/>
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<object ID="BTYR" template="Script/BouncyTire.xml"/>
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<object ID="CABL" template="Script/Cable.xml"/>
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<object ID="BLUR" template="Script/CameraBlurKeyframe.xml"/>
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<object ID="FILT" template="Script/CameraFilterKeyframe.xml"/>
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<object ID="CAMH" template="Script/CameraHint.xml"/>
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<object ID="CMAN" template="Script/CameraManager.xml"/>
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<object ID="CMOD" template="Script/CameraModifier.xml"/>
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<object ID="CAMS" template="Script/CameraShaker.xml"/>
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<object ID="CKPT" template="Script/Checkpoint.xml"/>
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<object ID="CINE" template="Script/CinematicCamera.xml"/>
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<object ID="CLPC" template="Script/ClingPathControl.xml"/>
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<object ID="CLRM" template="Script/ColorModulate.xml"/>
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<object ID="CRLY" template="Script/ConditionalRelay.xml"/>
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<object ID="CNTA" template="Script/ControllerAction.xml"/>
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<object ID="CNTR" template="Script/Counter.xml"/>
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<object ID="CRED" template="Script/Credits.xml"/>
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<object ID="CSTI" template="Script/CSTI.xml"/>
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<object ID="DMGA" template="Script/DamageArea.xml"/>
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<object ID="DMGE" template="Script/DamageEffect.xml"/>
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<object ID="DTRG" template="Script/DamageableTrigger.xml"/>
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<object ID="DTRO" template="Script/DamageableTriggerOrientated.xml"/>
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<object ID="DEBR" template="Script/Debris.xml"/>
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<object ID="DOFT" template="Script/DepthOfFieldTuner.xml"/>
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<object ID="DFOG" template="Script/DistanceFog.xml"/>
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<object ID="DLHT" template="Script/DynamicLight.xml"/>
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<object ID="EFCT" template="Script/Effect.xml"/>
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<object ID="EOLD" template="Script/EOLDisplay.xml"/>
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<object ID="FXDC" template="Script/EnvFxDensityController.xml"/>
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<object ID="FSWC" template="Script/FactorySwitch.xml"/>
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<object ID="FLPS" template="Script/FalsePerspective.xml"/>
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<object ID="FOGO" template="Script/FogOverlay.xml"/>
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<object ID="FOGV" template="Script/FogVolume.xml"/>
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<object ID="FOBS" template="Script/ForestBoss.xml"/>
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<object ID="GMGR" template="Script/GameManager.xml"/>
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<object ID="CSGO" template="Script/GameOver.xml"/>
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<object ID="GOBD" template="Script/GeneratedObjectDeleter.xml"/>
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<object ID="GENR" template="Script/Generator.xml"/>
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<object ID="GCTR" template="Script/GenericCreature.xml"/>
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<object ID="GCGP" template="Script/GenericCreatureGroup.xml"/>
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<object ID="GPDT" template="Script/GroundPoundDetector.xml"/>
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<object ID="GUCH" template="Script/GuiCharacter.xml"/>
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<object ID="GMNU" template="Script/GuiMenu.xml"/>
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<object ID="GPTR" template="Script/GPTR.xml"/>
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<object ID="GSLD" template="Script/GuiSlider.xml"/>
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<object ID="GWIG" template="Script/GuiWidget.xml"/>
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<object ID="HUDD" template="Script/HUD.xml"/>
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<object ID="HUDP" template="Script/HUDProxy.xml"/>
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<object ID="IHUD" template="Script/IslandHUD.xml"/>
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<object ID="ISAR" template="Script/IslandArea.xml"/>
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<object ID="JB01" template="Script/JungleBoss1.xml"/>
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<object ID="KONG" template="Script/Kong.xml"/>
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<object ID="KNGP" template="Script/KongProxy.xml"/>
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<object ID="LVLD" template="Script/LevelDarkener.xml"/>
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<object ID="LODC" template="Script/LODController.xml"/>
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<object ID="LVOL" template="Script/LightVolume.xml"/>
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<object ID="MNPL" template="Script/MotionPlatform.xml"/>
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<object ID="MEAT" template="Script/MEAT.xml"/>
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<object ID="MRLY" template="Script/MemoryRelay.xml"/>
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<object ID="CART" template="Script/MineCart.xml"/>
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<object ID="MOLC" template="Script/MoleCart.xml"/>
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<object ID="MOLM" template="Script/MoleTrainManager.xml"/>
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<object ID="MOLE" template="Script/Mole.xml"/>
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<object ID="MMDL" template="Script/MultiModelActor.xml"/>
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<object ID="MPSR" template="Script/MultiplayerSyncRelay.xml"/>
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<object ID="MUMA" template="Script/MusicMaster.xml"/>
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<object ID="SAMD" template="Script/StreamedAudioModifier.xml"/>
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<object ID="MUTR" template="Script/MusicTrack.xml"/>
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<object ID="OBRG" template="Script/OceanBridge.xml"/>
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<object ID="WAVE" template="Script/OceanWave.xml"/>
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<object ID="OPAA" template="Script/OptionalAreaAsset.xml"/>
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<object ID="PCTL" template="Script/PathControl.xml"/>
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<object ID="PNUT" template="Script/Peanut.xml"/>
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<object ID="PCKP" template="Script/Pickup.xml"/>
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<object ID="PCHK" template="Script/PilotChicken.xml"/>
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<object ID="CRAB" template="Script/PirateCrab.xml"/>
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<object ID="CMGR" template="Script/PirateCrabManager.xml"/>
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<object ID="PLAT" template="Script/Platform.xml"/>
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<object ID="HINT" template="Script/PlayerHint.xml"/>
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<object ID="PLAC" template="Script/PlayerActor.xml"/>
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<object ID="PRSP" template="Script/PlayerRespawn.xml"/>
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<object ID="PTOK" template="Script/PlayerToken.xml"/>
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<object ID="POIO" template="Script/PoiObject.xml"/>
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<object ID="SPRL" template="Script/PositionRelay.xml"/>
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<object ID="PRLA" template="Script/PickupRelay.xml"/>
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<object ID="PROJ" template="Script/Projectile.xml"/>
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<object ID="RADD" template="Script/RadialDamage.xml"/>
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<object ID="RMBI" template="Script/Rambi.xml"/>
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<object ID="RACR" template="Script/RambiCrate.xml"/>
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<object ID="REAC" template="Script/ReactiveObject.xml"/>
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<object ID="RSCL" template="Script/RSCL.xml"/>
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<object ID="SRLY" template="Script/Relay.xml"/>
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<object ID="RRLY" template="Script/RandomRelay.xml"/>
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<object ID="RSBL" template="Script/RespawnBalloon.xml"/>
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<object ID="RTNM" template="Script/Retronome.xml"/>
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<object ID="RCTL" template="Script/ReviewControl.xml"/>
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<object ID="RCHK" template="Script/RobotChicken.xml"/>
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<object ID="RCKF" template="Script/RobotChickenFlyer.xml"/>
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<object ID="RBRL" template="Script/RocketBarrel.xml"/>
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<object ID="RUMB" template="Script/RumbleEffect.xml"/>
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<object ID="SLCT" template="Script/ScriptLayerController.xml"/>
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<object ID="SQTR" template="Script/SequenceTimer.xml"/>
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<object ID="SHDW" template="Script/ShadowProjector.xml"/>
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<object ID="SBMI" template="Script/SkyboxModInca.xml"/>
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<object ID="SOND" template="Script/Sound.xml"/>
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<object ID="SNDM" template="Script/SoundModifier.xml"/>
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<object ID="SNMD" template="Script/SoundModifierData.xml"/>
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<object ID="SPWN" template="Script/SpawnPoint.xml"/>
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<object ID="SPFN" template="Script/SpecialFunction.xml"/>
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<object ID="SPIN" template="Script/Spinner.xml"/>
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<object ID="SVOL" template="Script/SplineModifierVolume.xml"/>
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<object ID="SPPA" template="Script/SplinePath.xml"/>
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<object ID="SPNW" template="Script/SplinePathNetwork.xml"/>
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<object ID="SWKP" template="Script/SquawkPuzzleAlert.xml"/>
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<object ID="STAU" template="Script/StreamedAudio.xml"/>
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<object ID="MOVI" template="Script/StreamedMovie.xml"/>
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<object ID="SUBT" template="Script/Subtitles.xml"/>
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<object ID="SCTL" template="Script/SurfaceControl.xml"/>
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<object ID="SUSP" template="Script/SuspensionBridge.xml"/>
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<object ID="ROPE" template="Script/SwingRope.xml"/>
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<object ID="SWTC" template="Script/Switch.xml"/>
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<object ID="TARP" template="Script/TarPit.xml"/>
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<object ID="TXPN" template="Script/TextPane.xml"/>
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<object ID="TIDE" template="Script/TidalWave.xml"/>
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<object ID="TEOL" template="Script/TimeAttackEOLDisplay.xml"/>
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<object ID="TKEY" template="Script/TimeKeyframe.xml"/>
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<object ID="TIMR" template="Script/Timer.xml"/>
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<object ID="TIPI" template="Script/TippyPlatform.xml"/>
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<object ID="TPND" template="Script/TPND.xml"/>
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<object ID="TMGR" template="Script/TrainTrackManager.xml"/>
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<object ID="TSEQ" template="Script/TrainSequence.xml"/>
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<object ID="TRSC" template="Script/TransitionScreen.xml"/>
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<object ID="TRGR" template="Script/Trigger.xml"/>
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<object ID="TUTR" template="Script/Tutorial.xml"/>
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<object ID="VRBR" template="Script/VerticalRocketBarrel.xml"/>
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<object ID="VBPT" template="Script/VolcanoBossBodyPart.xml"/>
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<object ID="VOLG" template="Script/VolGroup.xml"/>
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<object ID="WAYP" template="Script/Waypoint.xml"/>
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<object ID="WLDA" template="Script/WorldAttributes.xml"/>
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<object ID="WLIT" template="Script/WorldLightFader.xml"/>
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</objects>
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<states>
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<state ID="!ZER" name="NonZero"/>
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<state ID="ACQU" name="ACQU"/>
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<state ID="ACTV" name="Active"/>
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<state ID="ANMO" name="AnimOver"/>
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<state ID="ANMS" name="AnimStart"/>
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<state ID="APRC" name="Approach"/>
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<state ID="ARRV" name="Arrived"/>
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<state ID="CINT" name="CINT"/>
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<state ID="CLOS" name="Closed"/>
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<state ID="CONN" name="Connect"/>
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<state ID="CPTH" name="CameraPath"/>
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<state ID="CTGT" name="CameraTarget"/>
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<state ID="DAMG" name="Damage"/>
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<state ID="DBNH" name="Invalid"/>
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<state ID="DEAD" name="Dead"/>
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<state ID="DSPN" name="Invalid"/>
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<state ID="ENTR" name="Entered"/>
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<state ID="EXIT" name="Exited"/>
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<state ID="FOVP" name="FOVP"/>
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<state ID="GIBB" name="Invalid"/>
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<state ID="GRN0" name="GRN0"/>
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<state ID="GRN1" name="GRN1"/>
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<state ID="GRNT" name="Generate"/>
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<state ID="ICTV" name="Inactive"/>
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<state ID="INSD" name="Inside"/>
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<state ID="IS00" name="InternalState0"/>
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<state ID="IS01" name="InternalState1"/>
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<state ID="IS02" name="InternalState2"/>
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<state ID="IS03" name="InternalState3"/>
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<state ID="IS04" name="InternalState4"/>
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<state ID="IS05" name="InternalState5"/>
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<state ID="IS06" name="InternalState6"/>
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<state ID="IS07" name="InternalState7"/>
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<state ID="IS08" name="InternalState8"/>
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<state ID="IS09" name="InternalState9"/>
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<state ID="IS10" name="InternalState10"/>
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<state ID="IS11" name="InternalState11"/>
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<state ID="IS12" name="InternalState12"/>
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<state ID="IS13" name="InternalState13"/>
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<state ID="IS14" name="InternalState14"/>
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<state ID="IS15" name="InternalState15"/>
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<state ID="IS16" name="InternalState16"/>
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<state ID="IS17" name="InternalState17"/>
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<state ID="IS18" name="InternalState18"/>
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<state ID="IS19" name="InternalState19"/>
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<state ID="IS20" name="IS20"/>
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<state ID="IS21" name="IS21"/>
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<state ID="IS22" name="IS22"/>
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<state ID="IS23" name="IS23"/>
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<state ID="IS24" name="IS24"/>
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<state ID="IS25" name="IS25"/>
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<state ID="IS26" name="IS26"/>
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<state ID="IS27" name="IS27"/>
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<state ID="IS28" name="IS28"/>
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<state ID="IS29" name="IS29"/>
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<state ID="IS30" name="IS30"/>
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<state ID="IS31" name="IS31"/>
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<state ID="IS32" name="IS32"/>
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<state ID="IS33" name="IS33"/>
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<state ID="IS34" name="IS34"/>
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<state ID="IS35" name="IS35"/>
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<state ID="IS36" name="IS36"/>
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<state ID="IS37" name="IS37"/>
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<state ID="IS38" name="IS38"/>
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<state ID="IS39" name="IS39"/>
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<state ID="IS40" name="IS40"/>
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<state ID="IS41" name="IS41"/>
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<state ID="IS42" name="Invalid"/>
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<state ID="IS43" name="Invalid"/>
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<state ID="IS44" name="IS44"/>
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<state ID="IS45" name="IS45"/>
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<state ID="IS46" name="IS46"/>
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<state ID="IS47" name="IS47"/>
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<state ID="IS48" name="IS48"/>
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<state ID="IS49" name="Invalid"/>
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<state ID="IS50" name="Invalid"/>
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<state ID="IS51" name="Invalid"/>
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<state ID="IS52" name="Invalid"/>
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<state ID="IS53" name="Invalid"/>
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<state ID="IS54" name="Invalid"/>
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<state ID="IS55" name="Invalid"/>
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<state ID="IS56" name="Invalid"/>
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<state ID="IS57" name="Invalid"/>
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<state ID="IS62" name="Invalid"/>
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<state ID="IS65" name="Invalid"/>
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<state ID="IS66" name="Invalid"/>
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<state ID="IS67" name="Invalid"/>
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<state ID="IS68" name="Invalid"/>
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<state ID="IS70" name="Invalid"/>
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<state ID="IS72" name="Invalid"/>
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<state ID="IS73" name="Invalid"/>
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<state ID="IS77" name="Invalid"/>
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<state ID="IS78" name="Invalid"/>
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<state ID="IS79" name="Invalid"/>
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<state ID="KBDD" name="Invalid"/>
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<state ID="KBDK" name="Invalid"/>
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<state ID="LDWA" name="DrawAfter"/>
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<state ID="LDWB" name="DrawBefore"/>
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<state ID="LTKA" name="ThinkAfter"/>
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<state ID="LTKB" name="ThinkBefore"/>
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<state ID="MAXR" name="MaxReached"/>
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<state ID="MOTP" name="MOTP"/>
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<state ID="MOTS" name="MOTS"/>
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<state ID="NEXT" name="NEXT"/>
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<state ID="OBJP" name="Invalid"/>
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<state ID="OPEN" name="Open"/>
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<state ID="PLAY" name="Play"/>
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<state ID="PLRP" name="PLRP"/>
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<state ID="PREV" name="Invalid"/>
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<state ID="PTRL" name="Patrol"/>
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<state ID="RATL" name="DeathRattle"/>
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<state ID="RLAY" name="Relay"/>
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<state ID="ROTO" name="RotationOver"/>
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<state ID="ROTS" name="RotationStart"/>
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<state ID="SE01" name="SE01"/>
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<state ID="SE02" name="SE02"/>
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<state ID="SE03" name="SE03"/>
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<state ID="SE05" name="Invalid"/>
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<state ID="SE06" name="Invalid"/>
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<state ID="SE07" name="Invalid"/>
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<state ID="SE08" name="Invalid"/>
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<state ID="SE09" name="Invalid"/>
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<state ID="SE10" name="Invalid"/>
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<state ID="SLAV" name="Slave"/>
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<state ID="SQNC" name="Sequence"/>
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<state ID="TGTO" name="TGTO"/>
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<state ID="TGTP" name="TGTP"/>
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<state ID="ULCK" name="Unlocked"/>
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<state ID="ZERO" name="Zero"/>
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</states>
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<messages>
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<message ID="ACMT" name="Invalid"/>
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<message ID="ACTN" name="Action"/>
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<message ID="ACTV" name="Activate"/>
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<message ID="ATCH" name="Attach"/>
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<message ID="CLOS" name="Close"/>
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<message ID="DCTV" name="Deactivate"/>
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<message ID="DECR" name="Decrement"/>
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<message ID="FADI" name="FadeIn"/>
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<message ID="FADO" name="FadeOut"/>
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<message ID="FOLW" name="Follow"/>
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<message ID="IM00" name="InternalMessage0"/>
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<message ID="IM01" name="InternalMessage1"/>
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<message ID="IM02" name="InternalMessage2"/>
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<message ID="IM03" name="InternalMessage3"/>
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<message ID="IM04" name="InternalMessage4"/>
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<message ID="IM05" name="InternalMessage5"/>
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<message ID="IM06" name="InternalMessage6"/>
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<message ID="IM07" name="InternalMessage7"/>
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<message ID="IM08" name="InternalMessage8"/>
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<message ID="IM09" name="InternalMessage9"/>
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<message ID="IM10" name="InternalMessage10"/>
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<message ID="IM11" name="InternalMessage11"/>
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<message ID="IM12" name="InternalMessage12"/>
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<message ID="IM13" name="InternalMessage13"/>
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<message ID="IM14" name="InternalMessage14"/>
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<message ID="IM15" name="InternalMessage15"/>
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<message ID="IM16" name="InternalMessage16"/>
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<message ID="IM17" name="InternalMessage17"/>
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<message ID="IM18" name="InternalMessage18"/>
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<message ID="IM19" name="InternalMessage19"/>
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<message ID="IM20" name="IM20"/>
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<message ID="IM21" name="IM21"/>
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<message ID="IM22" name="IM22"/>
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<message ID="IM23" name="IM23"/>
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<message ID="IM24" name="IM24"/>
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<message ID="IM25" name="IM25"/>
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<message ID="IM26" name="IM26"/>
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<message ID="IM27" name="IM27"/>
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<message ID="IM28" name="IM28"/>
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<message ID="IM29" name="Invalid"/>
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<message ID="IM30" name="Invalid"/>
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<message ID="IM31" name="Invalid"/>
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<message ID="IM32" name="Invalid"/>
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<message ID="IM33" name="Invalid"/>
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<message ID="IM34" name="Invalid"/>
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<message ID="IM35" name="Invalid"/>
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<message ID="IM36" name="Invalid"/>
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<message ID="IM37" name="Invalid"/>
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<message ID="IM38" name="Invalid"/>
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<message ID="IM39" name="Invalid"/>
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<message ID="IM40" name="Invalid"/>
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<message ID="IM41" name="Invalid"/>
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<message ID="IM50" name="Invalid"/>
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<message ID="INCR" name="Increment"/>
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<message ID="KILL" name="Kill"/>
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<message ID="LOAD" name="Load"/>
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<message ID="LOCK" name="Lock"/>
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<message ID="NEXT" name="Next"/>
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<message ID="OFF " name="OFF "/>
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<message ID="ON " name="ON "/>
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<message ID="OPEN" name="OPEN"/>
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<message ID="PAUS" name="Invalid"/>
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<message ID="PLAY" name="PLAY"/>
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<message ID="RCMT" name="Invalid"/>
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<message ID="RMOV" name="RMOV"/>
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<message ID="RSAN" name="RSAN"/>
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<message ID="RSET" name="Reset"/>
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<message ID="RSTP" name="RSTP"/>
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<message ID="RSTS" name="ResetAndStart"/>
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<message ID="SMAX" name="SetToMax"/>
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|
<message ID="STOP" name="Stop"/>
|
|
<message ID="STPR" name="StopAndReset"/>
|
|
<message ID="STRT" name="Start"/>
|
|
<message ID="TCTV" name="ToggleActive"/>
|
|
<message ID="ULCK" name="Unlock"/>
|
|
<message ID="ULOD" name="Unload"/>
|
|
<message ID="XCLR" name="Clear"/>
|
|
<message ID="XDEL" name="Delete"/>
|
|
<message ID="ZERO" name="SetToZero"/>
|
|
</messages>
|
|
</MasterTemplate>
|