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AxioDL/PrimeWorldEditor
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mirror of https://github.com/AxioDL/PrimeWorldEditor.git synced 2025-05-22 23:31:24 +00:00
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Aruki 3fa1279d29 Lots of changes to how resource database/entry data is serialized; resource database file is now binary and merged with the cache data file. Binary reader/writer now use 32-bit sizes.
2017-07-04 19:02:56 -06:00
bin
Added the ability to extract paks by invoking PakTool + added PakTool to the repo (temporarily)
2016-01-24 00:50:03 -07:00
resources
Lots of changes to how resource database/entry data is serialized; resource database file is now binary and merged with the cache data file. Binary reader/writer now use 32-bit sizes.
2017-07-04 19:02:56 -06:00
src
Lots of changes to how resource database/entry data is serialized; resource database file is now binary and merged with the cache data file. Binary reader/writer now use 32-bit sizes.
2017-07-04 19:02:56 -06:00
templates
Added support for the remaining DKCR formats; DKCR repacking works now
2017-06-26 20:34:58 -06:00
.gitignore
Upgraded to VS2015 64-bit compiler
2017-02-04 09:36:37 -07:00
Description
Modding tools and editor suite for the Metroid Prime series
MIT 102 MiB
Languages
C++ 59.6%
C 39.7%
CMake 0.5%
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