PrimeWorldEditor/OpenGL
parax0 c132197df0 Draw selected nodes as tinted with wireframe, instead of drawing the bounding box 2015-11-26 03:42:42 -07:00
..
CDynamicVertexBuffer.cpp Renderer changes; render buckets now use new abstract class IRenderable instead of CSceneNode to allow rendering non-nodes, plus renderer modified to easily allow multiple rendering passes overlaid on each other 2015-08-15 00:04:56 -04:00
CDynamicVertexBuffer.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CFramebuffer.cpp Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CFramebuffer.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CGL.cpp Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CGL.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CIndexBuffer.cpp Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CIndexBuffer.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CRenderbuffer.cpp Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CRenderbuffer.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CShader.cpp Switched everything over from std::string to TString (farewell StringUtil!) 2015-11-23 23:08:31 -07:00
CShader.h Switched everything over from std::string to TString (farewell StringUtil!) 2015-11-23 23:08:31 -07:00
CShaderGenerator.cpp Draw selected nodes as tinted with wireframe, instead of drawing the bounding box 2015-11-26 03:42:42 -07:00
CShaderGenerator.cpp.bW5112 Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CShaderGenerator.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CUniformBuffer.cpp Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CUniformBuffer.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CVertexArrayManager.cpp Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CVertexArrayManager.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CVertexBuffer.cpp Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CVertexBuffer.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
GLCommon.cpp Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
GLCommon.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00