PrimeWorldEditor/UI/CWorldEditorWindow.ui

461 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>CWorldEditorWindow</class>
<widget class="QMainWindow" name="CWorldEditorWindow">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>1920</width>
<height>1250</height>
</rect>
</property>
<property name="windowTitle">
<string>Prime World Editor</string>
</property>
<widget class="QWidget" name="centralwidget">
<layout class="QHBoxLayout" name="horizontalLayout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="CEditorGLWidget" name="CentralGLWidget" native="true"/>
</item>
</layout>
</widget>
<widget class="QMenuBar" name="menubar">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>1920</width>
<height>21</height>
</rect>
</property>
<widget class="QMenu" name="menuFile">
<property name="title">
<string>File</string>
</property>
<addaction name="actionExit"/>
</widget>
<widget class="QMenu" name="menuView">
<property name="title">
<string>View</string>
</property>
<widget class="QMenu" name="menuDynamic_lighting">
<property name="title">
<string>Dynamic lighting</string>
</property>
<addaction name="actionLightingNone"/>
<addaction name="actionLightingBasic"/>
<addaction name="actionLightingWorld"/>
</widget>
<widget class="QMenu" name="menuBloom">
<property name="enabled">
<bool>false</bool>
</property>
<property name="title">
<string>Bloom</string>
</property>
<addaction name="actionDisableBloom"/>
<addaction name="actionEnableBloom"/>
<addaction name="actionShowBloomMaps"/>
</widget>
<addaction name="actionReset_camera"/>
<addaction name="actionBackface_culling"/>
<addaction name="separator"/>
<addaction name="actionWorld"/>
<addaction name="actionCollision"/>
<addaction name="actionObjects"/>
<addaction name="actionMaterial_Animations"/>
<addaction name="actionLights"/>
<addaction name="actionOccluder_meshes"/>
<addaction name="actionSky"/>
<addaction name="separator"/>
<addaction name="menuDynamic_lighting"/>
<addaction name="menuBloom"/>
</widget>
<addaction name="menuFile"/>
<addaction name="menuView"/>
</widget>
<widget class="QDockWidget" name="ObjectPropertiesDock">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="floating">
<bool>false</bool>
</property>
<property name="features">
<set>QDockWidget::AllDockWidgetFeatures</set>
</property>
<property name="allowedAreas">
<set>Qt::LeftDockWidgetArea|Qt::RightDockWidgetArea</set>
</property>
<property name="windowTitle">
<string>Object Properties</string>
</property>
<attribute name="dockWidgetArea">
<number>2</number>
</attribute>
<widget class="QWidget" name="dockWidgetContents_5">
<layout class="QHBoxLayout" name="horizontalLayout_2">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QScrollArea" name="scrollArea">
<property name="widgetResizable">
<bool>true</bool>
</property>
<widget class="QWidget" name="scrollAreaWidgetContents">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>294</width>
<height>654</height>
</rect>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QGroupBox" name="ConnectionsGroup">
<property name="title">
<string>Connections</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_3"/>
</widget>
</item>
<item>
<widget class="QGroupBox" name="PropertiesGroup">
<property name="enabled">
<bool>true</bool>
</property>
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="MinimumExpanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="title">
<string>Properties</string>
</property>
</widget>
</item>
</layout>
</widget>
</widget>
</item>
</layout>
</widget>
</widget>
<widget class="QDockWidget" name="InstanceViewDock">
<property name="features">
<set>QDockWidget::AllDockWidgetFeatures</set>
</property>
<property name="allowedAreas">
<set>Qt::LeftDockWidgetArea|Qt::RightDockWidgetArea</set>
</property>
<property name="windowTitle">
<string>Instance View</string>
</property>
<attribute name="dockWidgetArea">
<number>2</number>
</attribute>
<widget class="QWidget" name="dockWidgetContents_6">
<layout class="QHBoxLayout" name="horizontalLayout_3">
<item>
<widget class="QTreeWidget" name="InstanceViewTreeWidget">
<property name="enabled">
<bool>true</bool>
</property>
<column>
<property name="text">
<string>Instance</string>
</property>
</column>
<column>
<property name="text">
<string>Type</string>
</property>
</column>
</widget>
</item>
</layout>
</widget>
</widget>
<action name="actionOpen_CMDL">
<property name="text">
<string>Open CMDL</string>
</property>
</action>
<action name="actionReset_camera">
<property name="checkable">
<bool>true</bool>
</property>
<property name="checked">
<bool>true</bool>
</property>
<property name="text">
<string>Reset camera</string>
</property>
</action>
<action name="actionBackface_culling">
<property name="checkable">
<bool>true</bool>
</property>
<property name="checked">
<bool>true</bool>
</property>
<property name="text">
<string>Backface culling</string>
</property>
</action>
<action name="actionWorld">
<property name="checkable">
<bool>true</bool>
</property>
<property name="checked">
<bool>true</bool>
</property>
<property name="text">
<string>World</string>
</property>
<property name="shortcut">
<string>1</string>
</property>
</action>
<action name="actionCollision">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Collision</string>
</property>
<property name="shortcut">
<string>2</string>
</property>
</action>
<action name="actionObjects">
<property name="checkable">
<bool>true</bool>
</property>
<property name="checked">
<bool>true</bool>
</property>
<property name="text">
<string>Objects</string>
</property>
<property name="shortcut">
<string>3</string>
</property>
</action>
<action name="actionPaths">
<property name="text">
<string>Paths</string>
</property>
</action>
<action name="actionLightmaps">
<property name="text">
<string>Lightmaps</string>
</property>
</action>
<action name="actionMaterial_Editor">
<property name="text">
<string>Material Editor</string>
</property>
</action>
<action name="actionExtract">
<property name="text">
<string>Extract</string>
</property>
</action>
<action name="actionRepack">
<property name="text">
<string>Repack</string>
</property>
</action>
<action name="actionDump_file_list">
<property name="text">
<string>Dump file list</string>
</property>
</action>
<action name="actionConvert_TXTR_to_DDS">
<property name="text">
<string>Convert TXTR to DDS</string>
</property>
</action>
<action name="actionConvert_DDS_to_TXTR">
<property name="text">
<string>Convert DDS to TXTR</string>
</property>
</action>
<action name="actionClose_all">
<property name="text">
<string>Close all</string>
</property>
</action>
<action name="actionExit">
<property name="text">
<string>Exit</string>
</property>
<property name="shortcut">
<string>Esc</string>
</property>
</action>
<action name="actionOpen_MREA">
<property name="text">
<string>Open MREA</string>
</property>
</action>
<action name="actionRead_MREA">
<property name="text">
<string>Read MREA</string>
</property>
</action>
<action name="actionMaterial_Animations">
<property name="checkable">
<bool>true</bool>
</property>
<property name="checked">
<bool>true</bool>
</property>
<property name="text">
<string>UV animations</string>
</property>
<property name="shortcut">
<string>4</string>
</property>
</action>
<action name="actionLights">
<property name="checkable">
<bool>true</bool>
</property>
<property name="checked">
<bool>true</bool>
</property>
<property name="text">
<string>Lights</string>
</property>
<property name="shortcut">
<string>5</string>
</property>
</action>
<action name="actionLightingNone">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>None</string>
</property>
<property name="shortcut">
<string>Ctrl+1</string>
</property>
</action>
<action name="actionLightingBasic">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Basic</string>
</property>
<property name="shortcut">
<string>Ctrl+2</string>
</property>
</action>
<action name="actionLightingWorld">
<property name="checkable">
<bool>true</bool>
</property>
<property name="checked">
<bool>true</bool>
</property>
<property name="text">
<string>World lights</string>
</property>
<property name="shortcut">
<string>Ctrl+3</string>
</property>
</action>
<action name="actionSky">
<property name="checkable">
<bool>true</bool>
</property>
<property name="checked">
<bool>true</bool>
</property>
<property name="text">
<string>Sky</string>
</property>
<property name="shortcut">
<string>7</string>
</property>
</action>
<action name="actionOccluder_meshes">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Occluder meshes</string>
</property>
<property name="shortcut">
<string>6</string>
</property>
</action>
<action name="actionDisableBloom">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>None</string>
</property>
</action>
<action name="actionEnableBloom">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Bloom</string>
</property>
</action>
<action name="actionShowBloomMaps">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Bloom Maps</string>
</property>
</action>
</widget>
<customwidgets>
<customwidget>
<class>CEditorGLWidget</class>
<extends>QWidget</extends>
<header>CEditorGLWidget.h</header>
<container>1</container>
</customwidget>
</customwidgets>
<resources/>
<connections/>
</ui>