PrimeWorldEditor/src/Core/Render/SRenderablePtr.h

18 lines
326 B
C

#ifndef SRENDERABLEPTR_H
#define SRENDERABLEPTR_H
#include "ERenderCommand.h"
#include "IRenderable.h"
#include <Common/BasicTypes.h>
#include <Common/Math/CAABox.h>
struct SRenderablePtr
{
IRenderable *pRenderable;
uint32 ComponentIndex;
CAABox AABox;
ERenderCommand Command;
};
#endif // SRENDERABLEPTR_H