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AxioDL
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PrimeWorldEditor
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https://github.com/AxioDL/PrimeWorldEditor.git
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2025-12-09 05:27:41 +00:00
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353
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4
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6
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568cd679946c11d051bf92cafd2ca9809eaa9d52
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Aruki
568cd67994
Node rotation/scale now transforms correctly around the pivot point
2017-02-10 23:55:07 -07:00
bin
Added the ability to extract paks by invoking PakTool + added PakTool to the repo (temporarily)
2016-01-24 00:50:03 -07:00
resources
Fixed asset name map conflict checks to be case-insensitive, new icons for export dialog disc filesystem tree, regenerated asset names
2017-02-08 12:40:09 -07:00
src
Node rotation/scale now transforms correctly around the pivot point
2017-02-10 23:55:07 -07:00
templates
Improved error handling and reporting when loading/saving project files; added file lock class to prevent the same project from being opened in multiple PWE instances
2017-02-10 14:52:47 -07:00
.gitignore
Upgraded to VS2015 64-bit compiler
2017-02-04 09:36:37 -07:00
Description
Modding tools and editor suite for the Metroid Prime series
MIT
103
MiB
Languages
C++
59.5%
C
39.6%
CMake
0.6%
GLSL
0.1%