PrimeWorldEditor/templates/MP3/Script/PlayerUserAnimPoint.xml

36 lines
1.4 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="Corruption">
<Properties Type="Struct">
<Name>PlayerUserAnimPoint</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="AnimationSet" ID="0xA3D63F44"/>
<Element Type="Float" ID="0x643D2769">
<DefaultValue>0.75</DefaultValue>
</Element>
<Element Type="Float" ID="0xAD2D4F53">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x285B4540">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x6806D0B3">
<DefaultValue>0.1</DefaultValue>
</Element>
<Element Type="Int" ID="0x1CE620A7">
<DefaultValue>5</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<Assets>
<Element Type="AnimParams" Source="Property" Location="0xA3D63F44"/>
</Assets>
</ScriptObject>