53 lines
2.5 KiB
XML
53 lines
2.5 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
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<name>Trigger</name>
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<properties>
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<property ID="0x00" name="Name" type="string"/>
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<property ID="0x01" name="Position" type="vector3f"/>
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<property ID="0x02" name="Scale" type="vector3f"/>
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<struct ID="0x03" name="DamageInfo" template="Structs/DamageInfo.xml"/>
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<property ID="0x04" name="Force" type="vector3f"/>
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<bitfield ID="0x05" name="Trigger Flags">
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<flags>
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<flag mask="0x00000001" name="Detect Player"/>
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<flag mask="0x00000002" name="Detect AI"/>
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<flag mask="0x00000004" name="Detect Projectiles"/>
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<flag mask="0x00000008" name="Detect Projectiles"/>
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<flag mask="0x00000010" name="Detect Projectiles"/>
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<flag mask="0x00000020" name="Detect Projectiles"/>
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<flag mask="0x00000040" name="Detect Bombs"/>
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<flag mask="0x00000080" name="Unknown 1"/>
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<flag mask="0x00000100" name="Detect Projectiles"/>
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<flag mask="0x00000200" name="Detect Projectiles"/>
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<flag mask="0x00000400" name="Detect Projectiles"/>
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<flag mask="0x00000800" name="Kill On Entered"/>
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<flag mask="0x00001000" name="Detect Morphed Player"/>
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<flag mask="0x00002000" name="Apply Force"/>
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<flag mask="0x00004000" name="Detect Player If Completely Inside"/>
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<flag mask="0x00008000" name="Unknown 2"/>
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<flag mask="0x00010000" name="Detect Unmorphed Player"/>
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<flag mask="0x00020000" name="Block Environmental Effects"/>
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</flags>
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</bitfield>
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<property ID="0x06" name="Active" type="bool"/>
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<property ID="0x07" name="Deactivate On Entered" type="bool"/>
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<property ID="0x08" name="Deactivate On Exited" type="bool"/>
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</properties>
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<states/>
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<messages/>
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<editor>
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<properties>
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<property name="InstanceName" ID="0x00"/>
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<property name="Position" ID="0x01"/>
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<property name="Scale" ID="0x02"/>
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<property name="Active" ID="0x06"/>
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</properties>
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<assets>
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<billboard source="file">script/common/Trigger.TXTR</billboard>
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</assets>
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<rotation_type>disabled</rotation_type>
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<scale_type>volume</scale_type>
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<preview_volume shape="AxisAlignedBox"/>
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</editor>
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</ScriptTemplate>
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