25 lines
562 B
C++
25 lines
562 B
C++
#ifndef CSTRINGLOADER_H
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#define CSTRINGLOADER_H
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#include "../CStringTable.h"
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#include "../EFormatVersion.h"
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#include <Core/CResCache.h>
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class CStringLoader
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{
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CStringTable* mpStringTable;
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EGame mVersion;
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CStringLoader();
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void LoadPrimeDemoSTRG(CInputStream& STRG);
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void LoadPrimeSTRG(CInputStream& STRG);
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void LoadCorruptionSTRG(CInputStream& STRG);
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void LoadNameTable(CInputStream& STRG);
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public:
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static CStringTable* LoadSTRG(CInputStream& STRG);
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static EGame GetFormatVersion(u32 Version);
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};
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#endif // CSTRINGLOADER_H
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