PrimeWorldEditor/templates/mp2/Script/AIKeyframe.xml

44 lines
1.6 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>AIKeyframe</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<property ID="0x1CCD0586" type="long">
<default>-1</default>
</property>
<property ID="0xEDA47FF6" type="bool">
<default>false</default>
</property>
<property ID="0xCEE68723" type="float">
<default>0.0</default>
</property>
<property ID="0x58810503" type="long">
<default>0</default>
<description>This property isn't read by the game and has no ingame effect. Might be a float.</description>
</property>
<property ID="0x6D62EF74" type="long">
<default>0</default>
<cook_pref>never</cook_pref>
</property>
<property ID="0x6F8D34CA" type="float">
<default>1.0</default>
<cook_pref>never</cook_pref>
</property>
</properties>
<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
</properties>
<assets/>
<preview_scale>0.5</preview_scale>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>